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Updated 28.04.26
Changes:
mb2_cmp_bastcastle - regular
mb2_cmp_bastcastle_veh - sky battle with different classes and different objective
mb2_duel_bastcastle - duel
(unchanged)Objective:
Rebel team: Obtain the security keycard -> deliver it to the control room -> hack the control room panel -> place a bomb at main data storage and wait until detonation (every point is marked with help icons)
Imperial Team: Defend the security keycard and the control room, if Rebels placed a bomb Imperial must defuse it.
A few new screenshots:
Credits:
map Textures - several recreated textures, others by Raven Software;
playermodels' Textures - several recreated textures, others by Raven Software;
map Music - LucasArts (base jka music);
map Sounds - Raven Software;
map Models - several base JKA models by Raven Software, others were recreated.
player Models - recreated by kitbashing base jka Raven Software models.
Original Level Design - Rebellion Developments.
Map Recreation, FA, textures/models recreation, scripting - cookie jar.
Installation:
Put .pk3 into "MBII" folder.
New Download Link: zz_VBAST_v2.pk3
Changes:
- Replaced ported textures with recreated ones;
- Replaced ported map/player models with recreated ones:
- Some little FA changes, added a few new classes;
- Remade map's radar to fit mb2 style;
- Remade map's levelshots to fit mb2 style;
- Remade map's skybox;
- Several map changes, removed night and ffa versions and added Veh version.
mb2_cmp_bastcastle - regular
mb2_cmp_bastcastle_veh - sky battle with different classes and different objective
mb2_duel_bastcastle - duel
(unchanged)Objective:
Rebel team: Obtain the security keycard -> deliver it to the control room -> hack the control room panel -> place a bomb at main data storage and wait until detonation (every point is marked with help icons)
Imperial Team: Defend the security keycard and the control room, if Rebels placed a bomb Imperial must defuse it.
A few new screenshots:
Credits:
map Textures - several recreated textures, others by Raven Software;
playermodels' Textures - several recreated textures, others by Raven Software;
map Music - LucasArts (base jka music);
map Sounds - Raven Software;
map Models - several base JKA models by Raven Software, others were recreated.
player Models - recreated by kitbashing base jka Raven Software models.
Original Level Design - Rebellion Developments.
Map Recreation, FA, textures/models recreation, scripting - cookie jar.
Installation:
Put .pk3 into "MBII" folder.
New Download Link: zz_VBAST_v2.pk3
Last edited:
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