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Not sure if anybody is going to bother with this, but implementing this would improve gameplay quality A LOT. Basically what this allows is to have truly unlagged hitscan weapons and much more. If you have your crosshair on somebody and shoot it will always register as a hit without any delay. No more leading targets or waiting that extra time to get a hit with disruptor). I'm pretty sure all competitive players would love to have this.
Here's something I've found that might help to implement this:
Code3Arena
"Lag" Compensation Technique
Cheers :))
Here's something I've found that might help to implement this:
Code3Arena
"Lag" Compensation Technique
Cheers :))
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