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I'm going to clear the field here since it seems the only two who are confused here are the ones replying to me. I am not here to ask you to change the official ruleset, I've clarified that numerous times. I'm here to ask you allow customization options that aren't limited to UNOFFICIAL servers. I do not care if you want to run your mod like Hitler and his cronies on the OFFICIAL servers but to take away choice from everyone else because of a decision myself and my clan made years ago to modify the FA file is downright foolish and incredibly shortsighted.
Five minutes is perfect for competitive matches, there you go. I'll submit to that. @Defiant What modes are considered Competitive now that the DevTeam is coding and introducing an actual Competitive mode? If Duel Mode and Open Mode are not considered competitive then why are they arbitrarily limited to five minutes? Five minutes is too short of a time for a duel to take place between two skilled opponents and find any satisfaction in the result of that fight. I've seen people claim the same in the other topics concerning time limits and duel mode. As for Open Mode? There is nothing OPEN about a hardcoded time limit without the option to at least increase it to a maximum or remove it entirely. FA/Competitive can remain as they are and that's just my opinion as I do not feel that those two modes would benefit at all from increasing time limits, perhaps maybe a modest extension to FA to 15 minutes maximum?
You are not compromising gameplay by allowing the game to play out for longer or giving the server owners and admins the ability to modify the cvars how they see fit. You are giving them freedom of choice and flexibility which is a positive benefit as a result of allowing them to modify settings that change the ruleset within reason.
Since you are working within a set of variables that you've demanded of me I'll partake.
1) Five Minutes is incredibly limiting and unrewarding for non-competitive gameplay where regular players and newbies are just trying to stretch their legs and get a feel for the game. Sure, death and having to wait will suck and detract from the experience but that's why in these NON-COMPETITIVE game-modes you can allow the servers to enable respawning after X period of time in defined zones within the teams spawn. For competitive play? It's perfect because it gives the sense of a time-crunch and limited time to allow for a victory, it enhances skill and gameplay for those players but not for the one's seeking a more mild/fun experience from your mod that no other game provides. (Don't even mention BF2 as that game is a disaster.)
2) A single value is limiting, a range is more preferred. How about we start with the already defined 5 minute default as the minimum? 5 minutes to 15 minutes max for FA, 10 minutes to 30 minutes max for duel mode with a respawn option toggle, 10-30 minutes for Open Mode with a respawn option toggle. Competitive Mode I'm sure you have that all worked out and I can't see any reason why it would need more than 5 minutes per round to resolve a quick and fast skillful fight. These are just ballpark off the top of my head of where I feel the game would benefit with little to no drawback to gameplay or the core of the game itself.
3) I've explained why it would be suitable for non-competitive players. Competitive players also would definitely like a more mild experience as opposed to always having that 5 minute limit hanging above their heads.
@Tylenol I honestly don't have the energy to keep responding to your own spheel of replies that aren't offering much but sarcasm. If you really want to claim no dev's are still here from that original decision then you're sorely mistaken. @MaceMadunusus and @GoodOl'Ben were two Devs who are still here who were involved in the decision and fought for it to be overturned for a period of time before changing their minds on it. They know why and so do I as I was involved in modifying the FA files and also involved in discussions via XFire/TS2 at the time about it.
And no one is being smug, mate. Plus I clearly said I haven't been around for nine years and I've only lurked every now and then over the years. I don't know who that person is nor do I care after how they cheekily responded to a legitimate suggestion.
Five minutes is perfect for competitive matches, there you go. I'll submit to that. @Defiant What modes are considered Competitive now that the DevTeam is coding and introducing an actual Competitive mode? If Duel Mode and Open Mode are not considered competitive then why are they arbitrarily limited to five minutes? Five minutes is too short of a time for a duel to take place between two skilled opponents and find any satisfaction in the result of that fight. I've seen people claim the same in the other topics concerning time limits and duel mode. As for Open Mode? There is nothing OPEN about a hardcoded time limit without the option to at least increase it to a maximum or remove it entirely. FA/Competitive can remain as they are and that's just my opinion as I do not feel that those two modes would benefit at all from increasing time limits, perhaps maybe a modest extension to FA to 15 minutes maximum?
You are not compromising gameplay by allowing the game to play out for longer or giving the server owners and admins the ability to modify the cvars how they see fit. You are giving them freedom of choice and flexibility which is a positive benefit as a result of allowing them to modify settings that change the ruleset within reason.
Since you are working within a set of variables that you've demanded of me I'll partake.
Excuse me, but you haven't made any strong points. You haven't explained:
Note that acceptable arguments do not include 'Because other people do it'.
- Why 5 minutes is not a suitable value
- What a suitable value (Or range) would be
- Why that value or range is more suitable than 5 minutes.
1) Five Minutes is incredibly limiting and unrewarding for non-competitive gameplay where regular players and newbies are just trying to stretch their legs and get a feel for the game. Sure, death and having to wait will suck and detract from the experience but that's why in these NON-COMPETITIVE game-modes you can allow the servers to enable respawning after X period of time in defined zones within the teams spawn. For competitive play? It's perfect because it gives the sense of a time-crunch and limited time to allow for a victory, it enhances skill and gameplay for those players but not for the one's seeking a more mild/fun experience from your mod that no other game provides. (Don't even mention BF2 as that game is a disaster.)
2) A single value is limiting, a range is more preferred. How about we start with the already defined 5 minute default as the minimum? 5 minutes to 15 minutes max for FA, 10 minutes to 30 minutes max for duel mode with a respawn option toggle, 10-30 minutes for Open Mode with a respawn option toggle. Competitive Mode I'm sure you have that all worked out and I can't see any reason why it would need more than 5 minutes per round to resolve a quick and fast skillful fight. These are just ballpark off the top of my head of where I feel the game would benefit with little to no drawback to gameplay or the core of the game itself.
3) I've explained why it would be suitable for non-competitive players. Competitive players also would definitely like a more mild experience as opposed to always having that 5 minute limit hanging above their heads.
@Tylenol I honestly don't have the energy to keep responding to your own spheel of replies that aren't offering much but sarcasm. If you really want to claim no dev's are still here from that original decision then you're sorely mistaken. @MaceMadunusus and @GoodOl'Ben were two Devs who are still here who were involved in the decision and fought for it to be overturned for a period of time before changing their minds on it. They know why and so do I as I was involved in modifying the FA files and also involved in discussions via XFire/TS2 at the time about it.
And no one is being smug, mate. Plus I clearly said I haven't been around for nine years and I've only lurked every now and then over the years. I don't know who that person is nor do I care after how they cheekily responded to a legitimate suggestion.
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