Last reply got sent early by mistake but oh well
Apart from the maybe Force speed thing, he's not wrong. Current Jedi/Sith is a breeze to play as against gunners. A gunner can press the right button on time and dance the right moves, but 1 misstep and he's dead. Meanwhile, Saberists miss 3 swings, hit the 4th one and move on with 50hp max if not 75. Push has a ridiculous range, and theres moments when even walking you still get pushed. Its something that's happened to me at least 5 times and can be seen here at 1:16.
damage reduction and let them block 100 e11 shots then run away unharmed
Put me on a cross and set me on fire but Achillies is right in suggesting drastically higher FP drains and FP regen for Jedi. Fights shouldn't be overextended staring contests of Jedi sitting there blocking and dominating an area because they have infinite instant kill melee attacks and endless powers that knock you down and make you vunerable to every danger around. Darts actually force Jedi to move and act quickly but is completely useless at medium range where you can't chase them and same with flamethrower since its short-ranged.
better yet allow a sith to paralyze you with lightning and a gunner being unable to do anything about it
Lightning and choke are both a mess, they're guaranteed kills in most conditions because apprently its a good idea to take away any possible counters to enemies if you hold the F button long enough. I'm glad that lightning 3 got nerfed but they're both still a problem.
You can use blobs/nades/melee to knock down a saberist coming for you if you didn't drain their FP enough
Jump recovery from nades and blobs opens Saberists up to such a small amount of damage its laughable. And even then, Clone has blobs attached to their weapon so they dont need to switch back to their main weapon to deal damage, yet Soldiers and ET's miss out on a good chunk of HP because of switching delay.
It's not to mention different issues with gunners themselves, like that Imperials have mechanically better classes, weapons and abilites, how certain maps are biased to one side or another (Rebs on DS, Imps on Kamino).
Its cool and fun to act smug about how good some of us are at the game but realise that there are issues in-game that require a bit of concentration to see.