Open is finally dead.

2cwldys

FA Contributor
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Internal Beta Team
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Nah, it died because the developers catered to a small group of whiny competitive players, nerfed everything into uselessness, and dismissed constructive feedback by labeling it as toxic whenever it didn’t align with their vision.
If anything is more likely to harm this game in the long run, it’s not the community, it’s the egos of the developers behind gameplay changes.
Always remember, this game ONLY survives because of its community. :)

Your post lands the hammer on the nail, and we can't just blame the death of Open completely on legends like most do.

It's OK at least in recent weeks they exclusively play open now in private lobbies, so I guess they stay out of people's way now.
Better than fighting their skill stack in open because they like to all get on the same team in a VC VS casuals till they make everyone RQ.
What I find funny though is if you beat any of them they're likely the ones to ragequit first, after some consequential yapping.

It's alright tho we have a scrimmer on the dev team recently who likes to shout at you about bad nades, without them having to wait for months with a reply to their dev application for due process, as the balance lead now. Nepotism at it's finest. When you're Frenzy's friend you can get into anything. Everything's gonna be great!
 
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I have seen your ideas and they are absolute dogshit. You are literally the laughing stock of the forums.

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I don't think anyone would listen to you.​

They were a step in the right direction, they listened to some of my proposals and put them in after years
 
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Nah, it died because the developers catered to a small group of whiny competitive players, nerfed everything into uselessness, and dismissed constructive feedback by labeling it as toxic whenever it didn’t align with their vision.
If anything is more likely to harm this game in the long run, it’s not the community, it’s the egos of the developers behind gameplay changes.
Always remember, this game ONLY survives because of its community. :)
Fucking hell, Bob woke up and decided to speak FACTS
 
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Nah, it died because the developers catered to a small group of whiny competitive players, nerfed everything into uselessness, and dismissed constructive feedback by labeling it as toxic whenever it didn’t align with their vision.
If anything is more likely to harm this game in the long run, it’s not the community, it’s the egos of the developers behind gameplay changes.
Always remember, this game ONLY survives because of its community. :)

Now that's funny coming from someone that participated in the extinction of the competitive ability of this game.
What a sorry thing to read.

Quelle autruche, incroyable.
 

Leo

Internal Beta Team
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419
Now that's funny coming from someone that participated in the extinction of the competitive ability of this game.
What a sorry thing to read.

Quelle autruche, incroyable.
whats competitive about rng shooter where you can play with third person, cvars to remove every unwanted visible thing to give you an advantage, camera/target damp to make you see where you shouldnt and just overall trash gunplay
 

Bob-Billy

KotOR Mapper & Cultist
Movie Battles II Team
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Now that's funny coming from someone that participated in the extinction of the competitive ability of this game.
What a sorry thing to read.

Quelle autruche, incroyable.
In case you didn’t know, there’s still a strong competitive community in both the EU and NA regions, which makes up most of the players still active in open mode. My previous comment referred to the NA side, as they’re the ones feeding ideas to the gameplay devs, since they're part of the same group. To be clear, I’d never suggest that EU competitive players get taken seriously or listened to. Well, maybe Thera gets a nod now and then (one more FP on the bowcaster, hell yeah!). Whenever the NA side loses to something, it ends up getting nerfed, they easily get hyperfocused on things that kill them. Ironically, even if they made open mode worse, it wouldn’t stop CE7 from beating them in tournaments, which is probably what really bothers them lol.

But that’s okay, I wouldn’t expect you to be a competitive player anyway. I’m sure you’re highly competitive in other areas though, like complaining about being harassed by ghosts or having full schizo breakdowns in moderators DMs. For that, you’ve probably earned the Diamond rank more than once! :p
 

MaceMadunusus

Level Designer
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In case you didn’t know, there’s still a strong competitive community in both the EU and NA regions, which makes up most of the players still active in open mode. My previous comment referred to the NA side, as they’re the ones feeding ideas to the gameplay devs, since they're part of the same group.


Yeah this was something I fought against a lot when I was in. It always felt like "flavor of the weeek" discussions in beta test chat that centered entirely around emotions from recent scrim matches rather than trying to find out where the actual balance problems are. Often applying hammers to simply changed balance values (like damage) rather than messing more with accuracies, ammo, etc because at the time those would have required detangling things. It was fucking annoying to fight against, and I personally had a plan to tackle things in specific logical balance groups, but no it always had to be RIGHT NOW when something bothered scrim people.

Though just want to note a point of clarity, there are points in mb2s past where EUs competitive community was favored in the same way.
 
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whats competitive about rng shooter where you can play with third person, cvars to remove every unwanted visible thing to give you an advantage, camera/target damp to make you see where you shouldnt and just overall trash gunplay
In case you didn’t know, there’s still a strong competitive community in both the EU and NA regions, which makes up most of the players still active in open mode. My previous comment referred to the NA side, as they’re the ones feeding ideas to the gameplay devs, since they're part of the same group. To be clear, I’d never suggest that EU competitive players get taken seriously or listened to. Well, maybe Thera gets a nod now and then (one more FP on the bowcaster, hell yeah!). Whenever the NA side loses to something, it ends up getting nerfed, they easily get hyperfocused on things that kill them. Ironically, even if they made open mode worse, it wouldn’t stop CE7 from beating them in tournaments, which is probably what really bothers them lol.

But that’s okay, I wouldn’t expect you to be a competitive player anyway. I’m sure you’re highly competitive in other areas though, like complaining about being harassed by ghosts or having full schizo breakdowns in moderators DMs. For that, you’ve probably earned the Diamond rank more than once! :p

moviebattles-2-movie-battles-2.gif
 

Noob

Just a Guy
Donator
Movie Battles II Team
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In case you didn’t know, there’s still a strong competitive community in both the EU and NA regions, which makes up most of the players still active in open mode. My previous comment referred to the NA side, as they’re the ones feeding ideas to the gameplay devs, since they're part of the same group. To be clear, I’d never suggest that EU competitive players get taken seriously or listened to. Well, maybe Thera gets a nod now and then (one more FP on the bowcaster, hell yeah!). Whenever the NA side loses to something, it ends up getting nerfed, they easily get hyperfocused on things that kill them. Ironically, even if they made open mode worse, it wouldn’t stop CE7 from beating them in tournaments, which is probably what really bothers them lol.

But that’s okay, I wouldn’t expect you to be a competitive player anyway. I’m sure you’re highly competitive in other areas though, like complaining about being harassed by ghosts or having full schizo breakdowns in moderators DMs. For that, you’ve probably earned the Diamond rank more than once! :p
There's no passion left behind anything
 

Goosto

FA / Legends Contributor
Internal Beta Team
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As someone with a stake in the contributor/beta/dev/open/legends/scrim/troll scenes, I think you guys are being extremely over dramatic and paranoid.

The scrimmers are the majority of the ones joining the beta team, playtesting, and providing feedback for the devs over voice, so of course there is going to be a mild bias, but every dev I've talked to does not take their word as 100% gospel. For instance, Frenzy made Echo changes based purely on improving Open gameplay and some scrimmers hate that decision to this day, but he has stuck by it.

I think R20 had the right idea but was rushed and bloated, the numbers were off and beta testing fell off when it should have been at its most populated (where were the complainers?), resulting in hilariously obvious missed bugs.

I do think the devs need to play their own game more (amongst the commoners) and I do think some scrimmers make emotional snap judgments, fwiw.

(At least NA) scrims aren't really that sweaty, it's just fun to voice chat and coordinate. Lot of good guys in there.

Legends is more popular because it's funnier and more laidback, changes can more easily be made to the mode to keep it fresh or address balance, and classes have more robust kits and have more lives/bigger health pools/more mobility than their Open counterparts, which DOES actually fix a lot of the "problems" many have with Open. Not to mention the playerbase tend to switch maps up when Open is dotf classic half the fucking time. (And now you realize how many players are basing their balance ideas on 2 hallways... I shudder at the thought)
 
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