Kvinto's Animation Pack for Release 20

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Hello.
Today the acclaimed Meme Battles 2 Team brings to you a new replacement pack. This time it's a pack of custom animations for MBII.

The pack contains:
Replacement for all saber stances
New staff blocking animations
New staff run animations
New idle animations for single pistols, mandalorian pistols, sabers, blasters and rifles
New shooting animations for pistols

INSTALLATION:
Open the .rar file and extract the .pk3 inside to your Gamedata/MBII folder.



You can check the gallery to see how the new animations present.

NOTES:
These animations aren't made purely by me, a credits file is attached to the download.
These animations are purely cosmetic and don't affect any hitboxes. Only you and other players using the pack can see the modified animations.
Some animations may not look perfect with some player models (such as clipping), this happens even with base animations and I can't do much about that.
New staff stance and block animations don't fit great with some hilts (rebels), because they're too short. If you're one of the people using these hilts you can download a version with original staff animations HERE.
If you have any suggestions for animations, provided they aren't overly complicated, I can try to add them if I like them.
Big thanks to GCJ for helping me make this work.

GALLERY:
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i had to remove dual sabers and mando pistols because they share the same animation this update and as such replacing one breaks the other, if u downloaded on day 1 you should probably download again
if you only play duel then you don't have to
 

Bud

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All of the animations for Legends are broken recently. Very suspicious that a custom animation pack has been released around the same time. Think about it!!! :itsatrap:
 
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Hello, I would like to know if some people here know some information:

I haven't played since some months but I remeber MBII never used some jedi academy animations, for example, in vanilla, when you block blaster bolts or saber, after the directional block there was many "return to guard" animations. Only the "guard broken" animation was used in MBII when a jump attack from yellow or cyan saber style hits you.

Maybe they had to remove some functions in the code?
Running also had no animations for deflecting blasters.
The class_alora jumps, I don't remember seing those animations.

I don't know C/C++, maybe I'll learn.
I don't mean to offend any coder with my comment.
 

BlazeJKA

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Hello, I would like to know if some people here know some information:

I haven't played since some months but I remeber MBII never used some jedi academy animations, for example, in vanilla, when you block blaster bolts or saber, after the directional block there was many "return to guard" animations. Only the "guard broken" animation was used in MBII when a jump attack from yellow or cyan saber style hits you.

Maybe they had to remove some functions in the code?
Running also had no animations for deflecting blasters.
The class_alora jumps, I don't remember seing those animations.

I don't know C/C++, maybe I'll learn.
I don't mean to offend any coder with my comment.
hq720.jpg
 
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