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Soldiers are a class that is clearly designed as cannon fodder, as the rank-and-file, as the meat of the team. I mean, it's called "Soldier" for crying out loud. Like "average combatant." Every other class is some kind of specialist snowflake.
Big public servers have a tendency to degrade into some mix of jedi spam and sniper spam. Jedi and Sniper are both instagib classes. Soldier is a class that can get instagibbed twice and remain in play! Is soldier spam (i.e. fielding an army that actually consists of soldiers rather than specialists) the answer to all of life's problems?????
Not if the average player has no willingness to even try to coordinate, ha ha.
but seriously, isn't a soldier-centric meta (especially one with good usage of rally commanders so that dying doesn't mean leaving the fight) superior to the meta we have now? It might never happen, because soldier just isn't a glamorous class. Does soldier need better PR?
edit: i suppose in theory, a soldier-centric meta would mostly relegate the specialist classes to fighting over the secondary objective, since specialists have more individual punch, so you can invest just a small group of them in the secondary objective with a good chance of success. Or something like that.
they'd also be support for the main army. Namely snipers picking off commanders and force users blocking grenades. Wookiees, SBDs, and walky Dekas acting as temporary bursts of terror to break an enemy line. Faster classes like saberists, gunner Heroes/BH, and clones/ARCs hanging out on the edges of the front line ready to pursue the enemy if their lines break. (Since post-nerf soldiers are kind of a slow-moving blob of doom at this point.)
Big public servers have a tendency to degrade into some mix of jedi spam and sniper spam. Jedi and Sniper are both instagib classes. Soldier is a class that can get instagibbed twice and remain in play! Is soldier spam (i.e. fielding an army that actually consists of soldiers rather than specialists) the answer to all of life's problems?????
Not if the average player has no willingness to even try to coordinate, ha ha.
but seriously, isn't a soldier-centric meta (especially one with good usage of rally commanders so that dying doesn't mean leaving the fight) superior to the meta we have now? It might never happen, because soldier just isn't a glamorous class. Does soldier need better PR?
Rogue One is pretty good PR for soldiers. Fight for every modicum of success or the slightest advantage! Take every chance! Inevitably die for the cause! Ooh-rah.
edit: i suppose in theory, a soldier-centric meta would mostly relegate the specialist classes to fighting over the secondary objective, since specialists have more individual punch, so you can invest just a small group of them in the secondary objective with a good chance of success. Or something like that.
they'd also be support for the main army. Namely snipers picking off commanders and force users blocking grenades. Wookiees, SBDs, and walky Dekas acting as temporary bursts of terror to break an enemy line. Faster classes like saberists, gunner Heroes/BH, and clones/ARCs hanging out on the edges of the front line ready to pursue the enemy if their lines break. (Since post-nerf soldiers are kind of a slow-moving blob of doom at this point.)
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