So this has been on my mind for a really long time and would appreciate other people's thoughts on this.
I think there's a lack of variety in gameplay on the Imp side when compared to Rebs, and this makes me always prefer Rebs when playing. Their classes are more diverse and creative so when I go from a clone trooper to a wookie, for example, the gameplay feels very unique. The clone trooper has blobs and arcs can either snipe, go pulse, or just rockets. Wookies introduce completely new gameplay where you can just melee people to death.
In comparison to that, most of the Imp classes seem very mundane and boring. The SBD class, while it's very tough, literally does nothing other than point and click. It's the same with the Deka, just run around, point and shoot, the only difference is hp or movement speed (to grossly generalize). Soldier, ET, SBD and Droideka essentially feel like the same class to me. And the most creative (or fun) class being the Mando -- simply because of how different it works in comparison to the others.
Why not just introduce or amend classes with simple mechanics such as a deployable temporary shield for ETs that can prevent allies from taking damage, or a hook to catch extremely mobile enemies (aka heroes). Or just another melee class on the imp side. Just be creative.
These are all, of course, just my opinions and you a free to disagree with me. Just chiming in my two cents.
I think there's a lack of variety in gameplay on the Imp side when compared to Rebs, and this makes me always prefer Rebs when playing. Their classes are more diverse and creative so when I go from a clone trooper to a wookie, for example, the gameplay feels very unique. The clone trooper has blobs and arcs can either snipe, go pulse, or just rockets. Wookies introduce completely new gameplay where you can just melee people to death.
In comparison to that, most of the Imp classes seem very mundane and boring. The SBD class, while it's very tough, literally does nothing other than point and click. It's the same with the Deka, just run around, point and shoot, the only difference is hp or movement speed (to grossly generalize). Soldier, ET, SBD and Droideka essentially feel like the same class to me. And the most creative (or fun) class being the Mando -- simply because of how different it works in comparison to the others.
Why not just introduce or amend classes with simple mechanics such as a deployable temporary shield for ETs that can prevent allies from taking damage, or a hook to catch extremely mobile enemies (aka heroes). Or just another melee class on the imp side. Just be creative.
These are all, of course, just my opinions and you a free to disagree with me. Just chiming in my two cents.