Imp vs. Reb Variety

Discussion in 'Feedback & Gameplay' started by hawkeye, Jun 7, 2018.

  1. SpeedDemosArch

    SpeedDemosArch

    Posts:
    42
    Likes Received:
    63
    The majority of maps I play on have rebs as attacking. NA only plays deathstar and dotf which are attacking, i know rebs defend on hoth/kamino. point is rebs are fast imps are slow and that's why imp is boring
     
  2. Tylenol

    Tylenol Internal Beta Team

    Posts:
    284
    Likes Received:
    254
    You say that even though Imps have
    • The fastest class in the game (Deka)
    • The most mobile class in the game (Mando)
     
  3. SpeedDemosArch

    SpeedDemosArch

    Posts:
    42
    Likes Received:
    63
    deka can't move and make actions at the same time, you are either going fast or attacking, there is no inbetween unless you count getting sabered during your deploy animation as a third option

    arc/speed jedi both rival or even exceed mando's mobility. mando has no good getups so the moment you knock it down it's screwed. both of these classes are extremely clunky as opposed to jedi/arc which are much more fluid to use and both get their speed from resource pools that regenerate over time. mando's speed gets pulled from both it's fuel that it has to spend for and from it's flamethrower which blows the fuel you need for the jetpack.

    mando can get to weird places but it's generally only meant to seat itself into those weird places and then camp out for snipe shots. in practice mandos are extremely clunky and only achieve mobility worth caring about if someone jetpacks into a roll, otherwise you have a guy sliding around in the air for easy projectile leading.
     

Share This Page