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Was considering making a longer post but leaving the discussion as open as possible would probably be a better move.
FP drains seem to be way off to me, while observing/fighting Saberists and playing as one. I've seen Jedi live through being pummeled by 3 troops at once and have personally managed to get out of situations where I made so many mistakes that I should have died but didn't.
Frag and Conc lost their FP Drains on hit. Why? If general FP drains had been sorted out I wouldn't mind, but they're really not and it's not like nades have been some dangerous weapon against Jedi/Sith. Any knockdowns from them are instantly resolved with a jump or crouch recovery, so there's basically no danger in being hit unless you have 3+ guys training their aim at you.
Thoughts on Push? I've seen a fair bit about 'push spam' and curious about your experiences. Feel like it could do with some rounding off, just to knock down its effectiveness like increasing FP cost when using it mid air maybe. Just something that would make it a tad more closer to its intended uses.
FP drains seem to be way off to me, while observing/fighting Saberists and playing as one. I've seen Jedi live through being pummeled by 3 troops at once and have personally managed to get out of situations where I made so many mistakes that I should have died but didn't.
Frag and Conc lost their FP Drains on hit. Why? If general FP drains had been sorted out I wouldn't mind, but they're really not and it's not like nades have been some dangerous weapon against Jedi/Sith. Any knockdowns from them are instantly resolved with a jump or crouch recovery, so there's basically no danger in being hit unless you have 3+ guys training their aim at you.
Thoughts on Push? I've seen a fair bit about 'push spam' and curious about your experiences. Feel like it could do with some rounding off, just to knock down its effectiveness like increasing FP cost when using it mid air maybe. Just something that would make it a tad more closer to its intended uses.