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If you guys can help me in this problem It'll be very appriciated


My problem is i can export it without weight problems or something else

Howewer, when i ever test model in ModView , it says that a part is more than 1000 verticles but i checked out every part of the model and all of them are less than 800 verticles


Please help me to solve this problem <3

Here you can examine it if you want :)




Lisa
 

MaceMadunusus

Level Designer
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Movie Battles II Team
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I haven't looked at the actual model, but this is a fairly common occurrence.

Generally what you see in blender is not what the engine sees, both in-game and in mod view. Blender, and other modeling programs, show vertices as if they are fully welded. However, edges of smoothing groups, and UV boundaries will have their verticies split into multiple verticies. This will end up tacking on more verticies to an individual object. You will have to more closely pay attention to which objects are close to the edge, and have a lot of smoothing groups or UV boundaries.
 
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