Just add a line to config file mb?Is there a way to set it to be on by default in the launch parameters?
seta broadsword 1
Totally agree, ragdoll physics can add a good amount of fun to the game. imo to good to be held hidden (that is when its not causing game breaking bugs).Wow, I totally didn't know about these physics. This should have a menu item, like dismemberment does.
Which equals broadsword 1. There are only 3 states: 0, 1, 2.I usually input /broadsword 2000 every time I boot up the game, so adding a line to the code to enable it by default is handy...
Let me dream... Let me dream...Which equals broadsword 1. There are only 3 states: 0, 1, 2.
for anyone wondering what the difference between 1 and 2 is, I found a nice guide online which states:Which equals broadsword 1. There are only 3 states: 0, 1, 2.
for anyone wondering what the difference between 1 and 2 is, I found a nice guide online which states:
"broadsword //soft bodies (rag-doll physics) : 0 (disabled), 1 (enabled), 2 (enabled and skips death animation)" - Cerez
source: Model Dismemberment (Realistic Lightsaber Combat) - Console Commands & Cvars - Tutorials - JKHub
maybe the crash is only related to one of the two ON states, although i doubt that matters because it results in mostly the same situation.
I think it might be exclusively related only to 2. When I had 1 I don't remember it crashed once.maybe the crash is only related to one of the two ON states, although i doubt that matters because it results in mostly the same situation.
Could you send your "rd-vanilla-mbii_x86.dll"? Also are those crash logs just after that crash or maybe they already were there?The physics are causing crashes. Sometimes the corpse would appear in the upright position as if standing and the game would crash. Here are the crash logs (the 11-06-42 is 100% percent sure ragdoll crash, the other one is too most probably):
Edit: Added one more ragdoll crash log.
Two of the crash logs are today's, and were put into the .zip right after the crash, and one is from yesterday. You can see the dates in the file names of the crash logs. Here's the renderer:Could you send your "rd-vanilla-mbii_x86.dll"? Also are those crash logs just after that crash or maybe they already were there?