No offense, but who cares about how many bullets they have in the sniper weapon while they have a free backup pistol and either a blaster or a repeater weapon? Even Mandalorians and ARCs can simply buy a lvl3 backup Pistol, just in case something happens with the repeater. If you'd somehow limit the max. ammo which a player can carry at all (so for all weapons together), and the players should manage the ammo for all weapons (like blaster gets the 30% of the total ammo, pistol gets 10% and sniper gets 60%), that'd be a real change. And it'd be a fair system to have a free pistol for the gunners. But to change the max ammo from "waaaay to much" to "too much" is like you wouldnt change anything. Players would adapt to the new rules, and everything would be the same after the 2nd week of the release... like always in the past.