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  1. SomeGuy

    Official 1.4 Feedback Thread

    So I want to make sure I understand how flinch works and somebody please correct me if I am wrong. At close range if the saber is hit with a shot while swinging it causes a flinch unless the saberist is swing blocking. If they are swing blocking and get shot then it should stop the attack and...
  2. SomeGuy

    Official 1.4 Feedback Thread

    I haven't had any of these crosshair things others talk about... Also, you do remember right. Auto first person used to happen when hitting walls/ceilings. That would be nice if it came back. One thing that seems a bit more is that stutter when people connect. It lasts a about a second and a...
  3. SomeGuy

    Pistol Anim Swap

    So I'm trying to edit the animation file to change the default pistol to be single westar. I can only get it to work halfway where it is held out how I want but when firing it is default. I can't seem to find the right string to change in the cfg. Anybody have some help?
  4. SomeGuy

    I am pleased to read about it. Civ games bring fond memories.

    I am pleased to read about it. Civ games bring fond memories.
  5. SomeGuy

    Pistol 3 bug and wrist laser bug

    Well it didn't seem to work with me when using middle mouse to swap but when I used the L button on my keyboard it did the insane fast switching. Did it do it for both your mouse and keyboard?
  6. SomeGuy

    DLT20A Regular fire mode

    There is a slight difference in walking accuracy there, but I could swear in 1.3 that you could fire while walking accurately. Either that or it was so miniscule it wasn't noticeable but it is quite apparent now. Also the in game description states that level 2 improves accuracy and adds burst fire.
  7. SomeGuy

    DLT20A Regular fire mode

    They both fire 5 round bursts and the levels do the same thing. Level 1 is main gun primary fire, inaccurate. Level 2 is accurate fire and burst mode. Level 3 is scope. In the last patch DLT shot accurately in single fire mode while walking, it doesn't now, and A280 does.
  8. SomeGuy

    Official 1.4 Feedback Thread

    Currently trying to use the dark side force powers as an offensive weapon is not very effective, they are merely support for follow up by teammates or a lightsaber. Force using only Sith don't have much use for them alone since the damage done is not very much but the force use is very high...
  9. SomeGuy

    DLT20A Regular fire mode

    The regular fire mode of the DLT does not fire accurately while walking, only when standing still. Burst fire is the same as it was.
  10. SomeGuy

    Official 1.4 Feedback Thread

    Sorry, what I mean is this. Dark side force powers need a buff to damage. It felt during the beta as though Lightning had the buff it needed so badly but it does not appear to be present in the final released build. Also, Jedi feel a bit tanky with the damage reduction. It is nice for force...
  11. SomeGuy

    Official 1.4 Feedback Thread

    During the beta it seemed as the Force Lightning had a much increased damage buff but that is not present during this release build. Both dark side force powers need a buff in damage.
  12. SomeGuy

    New TFA Models.

    Okay I'm unsure if anyone else noticed this but the new models added.... they look bow-legged and strange when moving. Anybody else seeing this? I mainly notice on Old Han, the versions of Poe, and Finn. It's like they all wanted that thigh gap.
  13. SomeGuy

    T Pose after update

    You probably need to download it again. Possibly clean install.
  14. SomeGuy

    I think they did this on purpose to build up all this suspense and anxiety.

    I think they did this on purpose to build up all this suspense and anxiety.
  15. SomeGuy

    Status update for 1.4

    I only hope some additional download mirrors. It's probably too late for this release but perhaps for larger updates in the future offer a sort of pre load by leaving out one or two smaller essential files so there isn't such a traffic jam. We don't want to clog up the series of tubes. Looking...
  16. SomeGuy

    Christmas in July spin event?!?!

    I just want it as a server option... along with a map randomizer and class randomizer. Random everything and spin to win!
  17. SomeGuy

    Poison Wookiee

    That would also turn a Raged wook down a notch while giving a nice strategic use for other classes. Only other thing I think would be what would it do to Dex.
  18. SomeGuy

    Poison Wookiee

    Not nerfed, just fixed. Poison is useless practically when fighting non Jedi, it should do something beneficial in those instances. What is so game breaking about stopping a player from using Rage for 10 seconds?
  19. SomeGuy

    Poison Wookiee

    My reasoning is that it only is useful for Jedi, especially since Dodge got the chop basically. Why not add a situational use? There's a Wookiee Raging down a hallway, hit him with Poison and it stops his Rage just like if he stopped it himself after a kill. Then while Poison is active he can't...
  20. SomeGuy

    Poison Wookiee

    Hah, that might be a bit much although hilarious.
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