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  1. SeV

    New 1.4 Gameplay/Duels thread

    Well they do a decent amount. But they can be easily side-stepped and parried etc. I use fraps to record. Sometimes I use jamme to play demos, sometimes not. It depends if I want to edit videos etc. But I just play the demo and hit record with fraps ^^ Afterwards I usually just throw the fraps...
  2. SeV

    New 1.4 Gameplay/Duels thread

    Thanks man that's fine ofc. It's a great pack :)
  3. SeV

    New 1.4 Gameplay/Duels thread

    Yeh I took awhile, but it's happening! Here's some 1.4 open mode gameplay
  4. SeV

    New 1.4 Gameplay/Duels thread

    I've conjured up new MBII duels #25 which contains 1.4 duels with agent, sisi and a few with Alice. Later today I have some open gameplay coming out aswell, hopefully. I think I'll use this thread to post my new releases so I don't spam the forums too much.
  5. SeV

    RP servers

    If somebody is going to oppose an idea that I support on a forum of relatively free discussion, regardless of who he is, I will argue against him. It was never personal despite how it may have sounded. I have great respect for mace as a former dev and map designer, but the time issue is...
  6. SeV

    RP servers

    7 years. *So if the poll is successful, will you fix FA and implement it?
  7. SeV

    RP servers

    The excuses never end do they? ^^
  8. SeV

    RP servers

    That isn't relevant because with custom FA classes in b18 respawn worked flawlessly. Also, I'm not saying CTF should get time-limit removed. I'm saying you can easily unlock time limit on FA only or smth and that'll fix it.
  9. SeV

    RP servers

    By the way, since mace mentioned CTF, it has an infinite respawn mechanic. The code is there. Just say goodbye to ye olde time limit and voila you've got a game mode seperate from open in which RP'ers can play around. (Allowing for FA modifications ofc.) Just to remind you. Please vote Should...
  10. SeV

    RP servers

    Oh you're not done yet? Does 'We saw consequences' in your book constitute a coherent argument or any sort of logic? I would hope not. Basically, 'we saw consequences' means you saw people making RP communities and enjoying the shit out of the game and you didn't want that so you raised your...
  11. SeV

    RP servers

    Lul, as if your version of events is unbiased. It's good that you're done with it, because you never had anything to add to the arguments in the first place. We clearly can't agree so lets leave it at that. Hmm. Maybe we should do a poll or something. What would you do if the community turned...
  12. SeV

    RP servers

    Idiotic. These aren't reasons for removing what shouldn't have been instated in the first place. Because unlimiting the timer won't have repercussions on gameplay the way you think it will. It is you who is missing the point. Look. There was a time before hard-coded time limits. A time much...
  13. SeV

    RP servers

    Babble. The saber system isn't some unchangeable constant like the hard-coded timer has been. It's been continuously changed and revised and improved upon for over 10 years. The only reason I say we should reinstate the unlimited timer is because I want the best for the community. I'm not even...
  14. SeV

    RP servers

    Whatever decision the devs made back then was wrong and they were deluded. You speak as if devs can do no wrong or make no bad decisions or ever be misinformed or prejudiced. Yet that's exactly what happened back then. Misinformed, prejudiced foolishness led to a bad decision that have yet to be...
  15. SeV

    RP servers

    As far as I'm concerned, all you say is white noise and irrelevant with regards to the removal of the hard-coded time limit. It will not affect the community the way you think it will. You vastly over estimate the impact it will have. And so what if a few servers modify their time settings? Why...
  16. SeV

    RP servers

    Mace is a perfect example of someone who will say anything in order to further an argument for something which was basically instated as a RP protection. Even if all your facts are right (which they aren't), they still do not have anything to do with why a hard-coded timer is a good idea. The...
  17. SeV

    RP servers

    Over 50 ppl left MB2 after you hard-coded a timer in b19. Who's destroying the community again? Oh by the way, RP'ers are usually kind, helpful and social people that like to talk. Injecting some RP'ers into the MBII community will not destroy it in any way, but will improve it significantly...
  18. SeV

    RP servers

    No, you don't have to restart constantly.I'm not talking about open servers where everyone can join, but RP community servers for people with brains. Possibly password protected. Back in b18 there were RP communities with servers consistently sporting 25+ players and I don't remember ever having...
  19. SeV

    RP servers

    The reason why it was removed in like 2009? was because the devs at the time disliked RP'ers and acted like little kids, hard coding a 5 min time limit so that RP was no longer feasible in MBII. Yet MBII is literally the best mod for RP out there with the custom FA and stuff. Having an RP...
  20. SeV

    RP servers

    It would undoubtedly attract more players to MBII since there's still a JKA/Lugormod and other old starwars games RP community that would migrate here for custom FA files etc. So as linked in the post above, I tells ya once more. Yes! Do it.
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