It seems more managable than in 1.3 due to PB's stopping combo's and the following insta-counters.
Ofc, if you want to win a 2v1 you'd need to outskill or out-strategize your opponents, or throw a trick Mblock or two.
Yeah, cyan is probably not the style to kill good Leonardo's (blue turtle, get it? lolol). You'd want to use smth like yellow to steadily gain ACM while keeping the blue user impotent with PBs/bodyhits. A turtling blue user has an almost impossible time gaining any ACM vs anything but cyan even...
Slap is not overpowered, it's your swingblock skills that are lacking. Also, stassin has been saying for a long time that if what you want is a perfectly balanced, clean looking saber system then duals/staff/cyan/purple need to go, because those aren't as polished as the base stances of...
Obviously I wasn't able to track down the god of blue style and ask him to rek my face. But I did use cyan here against some players that you'd probably have trouble with.
The way of fighting in 1.4 is quite different from my style in the past year and more. It's much closer to stassin's preferred style, so I've had to adapt alot myself. My whole focus was to make it better and more skill-based. If I happened to suck at the system then so be it, if it was a far...
Anything vs not so good players will 'stomp' as you so eloquently put it. I managed to record a few cyan vs blue duels today. Some cyan vs cyan and even a couple of cyan vs yellow too. It's coming in a new 1.4 open beta duel video. Note, it's very hard to find ppl at my level playing the beta...
Yes, that pretty much sums it up. The 1.4 system is going to be implemented like it is now, with only minor changes like making red stagger slightly longer. It was my feeling and hope that the open beta would bring further positive changes upon the system and I also private messaged developers...
Ah right. Basically to receive the 1.2x BP dmg benefit it needs to be a PB+counter and the timing on it is tight. So a slow attack after a PB means that it's not a full counter and only the PB+Counter insta swings/full counters, get the damage buff.
Right. I think it'll be alot better once people adapt well. Thing is that the new system has alot of depth to delve into, so it may be a bit unforgiving for casual players vs not so casual players. Still, Stassin and I think that we shouldn't 'dumb' the system down because it has a very high...
Under normal circumstances I wouldn't even consider producing this kind of video, but since there's been a considerable amount of people expressing that they have difficulty killing eachother and ending duels quickly, I thought I would hop on and play a few rounds. Today I have demos from 5...
Kreia: "If you were to battle an old Sith Lord(European top Duelist) in a lightsabre duel, you would find that we're only children playing with toys. "
This is the general impression that I get from the American dueling scene according to Achilles comments. I don't know for sure ,but if someone...
@Preston I mean the 1.4 saber system is in a good place and not subject to major alterations at this point. We're not going back to 1.3.
Yeah you're quite right about that. Some of my duels end within 10 seconds due to getting 3 PB+counters and just destroying my opponent with it cause he...
I'm sorry to be the harbinger of bad news, since I wanted to continue developing the system and bringing it further and further, adding many interesting mechanics and adjustments. Unfortunately it seems that major changes to the 1.4 system will not occur. Tweaks like making red stagger last...
My brief experiences with red in the open beta have been a bit different from yours it seems. Similarly when playing against staff. Unfortunately I didn't demo these duels so I can show you guys, but the red duels that I had were generally much faster paced than yellow duels. Red is high-risk...
I feel like without PB stopping combo's there's not enough incentive and reward to PBing and duels will devolve into spamfests without much finesse. But it is a fact that duels can take up a long time if you're fighting someone of approximately equal skill. I think it wouldn't hurt if duels were...
Actually Ben, alot of people have been coming around from insta disliking the system to thinking it's atleast an improvement on 1.3. Of course, you can't please everybody, and if you try to please everybody, you end up pleasing no-one.