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  1. SeV

    Full Open game mode

  2. SeV

    Full Open game mode

    MBII is the best for RP+combat. I'm not sure there are any other active mods out there. Haven't cared for them in many years. I know there's still some JA+ RP dudes out there, but this isn't good for RP+Combat. I can only think of OJP(Open jedi project), which would actually be quite good for...
  3. SeV

    Full Open game mode

    Okay let's get going. 1) People don't RP all the time. They mostly play normal game mode then have a few RP events every week for fun. RP is not a 24/7 thing where you can just jump in to it. You need to organize events and write a story. Community fragmentation will not occur because of RP. As...
  4. SeV

    Full Open game mode

    There are so many unused FA assets and force powers/possibilities. You can modify FA classteams and create your own character with different powers/etc. It leads to a whole lot of fun gameplay even if no RP is involved. It also allows for infinite respawn gameplay/dueling etc. Think of the power...
  5. SeV

    Full Open game mode

    You already know your non arguments for removing the coded time limit are all bullshit. I told you to come at me if you wanna deny it, bring your stupid arguments and I'll refute them like I did many times over the past 6 or so years. We've been here before and I can sense the rage in you. He's...
  6. SeV

    Full Open game mode

    I've wanted 'roleplay' game mode since 2009. It was around that time that they hard-coded the time limit, making it impossible to use custom FA to roleplay. I think a large part of ppl who play Jedi academy outside of the MBII community do so to roleplay using lugormod and the like. If we made a...
  7. SeV

    [Guide] The Dueling Compendium

    Yes, there's no point updating it in 1.4.3 as I barely consider it a system right now.
  8. SeV

    [Guide] The Dueling Compendium

    It will be updated in time, but not right away.
  9. SeV

    Movie Battles II video #2

    Your videos are very chill and enjoyable to watch, so by all means keep it up! I like them alot ^_^
  10. SeV

    Official 1.4.3 Feedback thread

    Exactly. Even with slowed consecutive swings, if PBs are trivialized to the point that they don't rly matter much and that it's just expected that you PB a certain amount, then it really doesn't prevent a spammy playstyle at all. This is the reason for why we did combo breaking in teh first...
  11. SeV

    Official 1.4.3 Feedback thread

    My opinion on sabering in 1.4.3 so far: Parrying changes seem to force you to choose between mutual BP destruction or taking an entire combo and trying to find a moment to PB+counter. Once again we've gone from 1.4 which favoured skill, to a system that favors a yolo noob mentality. I don't...
  12. SeV

    V1.4.3 Halloween Update Released!

    If that's the case then I can see where you're coming from. These were just my first impressions. What I wanted to indicate was that there's definitely scope for improvement here. It felt like an incomplete implementation to me and now I know that it is. It's not like it's unplayable or...
  13. SeV

    New update stinks?

    There's always extreme backlash every single update from someone. I think it's better if you give feedback on what you want to have changed and why, instead of just shouting 'REVERT REVERT UUUUUU' EDIT: I'm not saying I necessarily disagree with bossk For example -total agree
  14. SeV

    V1.4.3 Halloween Update Released!

    Just returned today with new internet. Here's some feedback: Change: Non-PBs now result all the time in clash sound effects on a saber/saber collision, instead of alternating between bodyhit/clash sfx depending on non-PB/PB Good! Change: Perfect Block (PB) no longer combo-breaks. I don't...
  15. SeV

    New project lead

    Hello. Just checked back in the forums and wanted to drop a comment. First of all, the time I worked with Viserys in the beta gave me the impression that she was a competent person and knew what she was doing. Frankly I'm happy that she is project lead because I think she'll be good at it, so...
  16. SeV

    Love the mod!!

    This makes me really happy. Welcome! :)
  17. SeV

    What Style is That?

    The basic jedi outcast styles system cannot be compared to the different forms of lightsaber combat that exist in lore. MBII is based on these basic styles, blue, yellow, red, green, white and then added cyan (Tavion) and purple (desann). The base game and MBII doesn't draw upon the forms, so we...
  18. SeV

    Catlady's conduct and maltreatment

    Why am I not surprised?
  19. SeV

    Goodbye! (Subaru is retiring)

    Cya. It's okay though, with stassin, MBII is in good hands :)
  20. SeV

    It's my birthday today. Lul.

    It's my birthday today. Lul.
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