Search results

  1. Lessen

    Revision to Muzzlepoints

    Based on the fact that it's already implemented for Bowcaster, and based on the fact that it would be a standardization of all the guns, I'm picturing it not taking terribly long. Ideally it would just be a matter of designing the one bunch of settings (basically just the bowcaster settings, but...
  2. Lessen

    Any chance of US Official admin applications re-opening?

    I was just on US Official Beta, and at the start of each round, for five rounds in a row (until I switched teams), while playing as SBD, I was getting sniped by [tR]Phosphophyllite at the start of the round. After I switched teams he switched teams to keep damaging me at the start of the round...
  3. Lessen

    Revision to Muzzlepoints

    Important Bump: I just realized that Bowcaster already works this way. First person is accurate to the viewmodel, scoping changes the muzzlepoint to be accurate to the scope. Which proves that this idea is not only possible, but already implemented. (I almost never use bowcaster and frequently...
  4. Lessen

    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    they don't have damage reduction in the beta
  5. Lessen

    Droideka Change

    My understanding is that Deka itself is a vehicle, possibly you spawn as a generic Kyle inhabiting a Deka vehicle. I was thinking that maybe vehicles are more server-side, as you said, resulting in the gunky feeling of everything about deka. I wonder if it's even possible to implement deka as a...
  6. Lessen

    Droideka Change

    Agreed, that's why my suggestion included reducing rollspeed. Yeah, and deploy/undeploy can be really... laggy, or something. Unreliable. I assume the code for deka is fairly hellish, and think it's remarkable that it works as well as it does, but if possible I'd definitely like it all to work...
  7. Lessen

    Droideka Change

    As an absolute one-shot ez rebalance this has some appeal, since power management is bananas, but it'd be much better to instead rebalance it.
  8. Lessen

    Droideka Change

    Bumping this thread cuz it has some good discussion of Deka already. Chipping in my off-the-wall idea about how to adjust Deka: 1. Reduce shield strength (per-level, for all levels, perhaps capping at 400 or even lower.) (Maybe even have shield strength cap at 200-300 and significantly increase...
  9. Lessen

    - US PUGs - Today at 8 PM EST -

    edit: I'm switching gears to simply not engaging with any tR-related toxicity, because my response probably just encourages it. So I'm over-writing my posts in this thread.
  10. Lessen

    - US PUGs - Today at 8 PM EST -

    edit: I'm switching gears to simply not engaging with any tR-related toxicity, because my response probably just encourages it. So I'm over-writing my posts in this thread.
  11. Lessen

    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    I think you'll adjust to it faster than you think. With the way it works now, you can basically just turn on Stamina and leave it on indefinitely except for when you want to run-while-regenerating. It's pretty simple, just unfamiliar, and familiarity should come pretty quickly. I change my...
  12. Lessen

    - US PUGs - Today at 8 PM EST -

    edit: I'm switching gears to simply not engaging with any tR-related toxicity, because my response probably just encourages it. So I'm over-writing my posts in this thread.
  13. Lessen

    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    I appreciate all the affirmations and clarifications, Temp. but did you just reply to "how do you kill saberists without flinch?" with "the same way you kill saberists without flinch?" 'cuz that don't make no sense.
  14. Lessen

    - US PUGs - Today at 8 PM EST -

    edit: I'm switching gears to simply not engaging with any tR-related toxicity, because my response probably just encourages it. So I'm over-writing my posts in this thread.
  15. Lessen

    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    Dammit Ostra this has nothing to do with the Open Beta.
  16. Lessen

    - US PUGs - Today at 8 PM EST -

    sicc shit m80 but seriously thank you so much for getting this set up.
  17. Lessen

    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    Easier said than done, against a smart sith anyway. A smart sith going through a doorway could either jump over the incoming alt-frag or just push as he's coming through the doorway to ward off any incoming alt-frags. Knockback... sort of. With the removal of damage reduction, saberists take...
  18. Lessen

    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    Have you used the new alt-frag? It's not at all easy to land. The old alt frag was an easy-to-land knockdown that justified the high expense of buying a frag by being so damn easy to land. THIS alt frag is a difficult to land uhhhh punch-to-the-gut. It's expensive AND hard to land so it oughta...
  19. Lessen

    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    I know Tempest seemed to identify P3 as possibly having a specific problem of low drains, but I'm not sure if he increased the drain multiplier for P3 or not after that.... I'm pretty sure it's "if you own a saber at all, you have slower FP regen than a guy who doesn't own a saber at all." So...
  20. Lessen

    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    I thought servers had sv_fps 40? Or do servers and clients have different sv_fps values and its the clients that have 40... I remember one time when I tried a saber test, when I hosted myself (using the default Create Game menu item) then certain red swings would go clear through people at...
Top