Search results

  1. Bully

    I wanna make sound mod for grenades

    Try searching in Jedi Academy/GameData/MBII/MBAssets.pk3/sound/weapons
  2. Bully

    Launcher Launcher doesn't stay open

    Can you post the full launcher crash log? You can find it in your MBII Launcher install directory and search in MBII_Launcher/logs Example: C:\Program Files (x86)\MBII Launcher\MBII_Launcher\logs Please post the most recent normal log and WPF crash log
  3. Bully

    Launcher Launcher doesn't stay open

    Try installing the System Requirements specified on the download page Specifically the 32-bit VC++ 2013 redistributables
  4. Bully

    Unconfirmed Random crash while spectating and clicking through the players

    I cleaned out most of my overrides bar some that change the game sounds. A few days ago I totaled 7 crashes in a single day! All while clicking through spectators. After the last one I stopped frantically clicking through spectators to follow the action and started flying around in freelook...
  5. Bully

    Swap the swing interrupt interaction for saber v gunner

    As the title suggest currently if you don't swingblock a blaster hit you take damage (FP and health) and get knocked back for a distance. If you swingblock however you take no damage, take massive FP damage, get knocked back for a distance and your swing gets interrupted. In my eyes this creates...
  6. Bully

    Unconfirmed Random crash while spectating and clicking through the players

    I'll try that out I do have some overrides installed
  7. Bully

    Unconfirmed Random crash while spectating and clicking through the players

    I got a CTD multiple times tonight while clicking through players in spec. All the crashes seem to be the same. Yes I use Vulkan & MBIIOpenJK. I can't reproduce it reliably unfortunately but from what I've seen it's pretty common.
  8. Bully

    Future fix SMOD commands mute, unmute, settk, marktk and unmarktk aren't properly logged

    After searching the logs for some SMOD actions the other day it occured to me that settk wasn't logged properly. I did some investigating and it seems that the commands mute, unmute, settk, marktk and unmarktk don't follow the same logging convention as the other commands. The commands say and...
  9. Bully

    TK Probation / MARKTK doesn't work.

    You applied it wrong in this case yes. I am against the settk change myself tbh, if anything I'd argue more control to admins and server owners is better. I think the right play here is to ask the devs if marktk can be tweaked to prevent the situation from your video in the future. For all we...
  10. Bully

    TK Probation / MARKTK doesn't work.

    I'm pretty sure /smod marktk was designed because setting peoples TK points high was deemed too abusive. It is supposed to be used on TKers that only do small amounts of damage at a time (poison dart, punches, wook barge, grip, etc), marktk makes them get high TK points twice as fast. I'm not...
  11. Bully

    Unconfirmed Hearing EE-3 sound alters A280's alt-fire until next map

    What went wrong: A280's alt-fire sound changed after an EE-3 has been shot What should have happened: A280's alt-fire should consistently use the same sound How to reproduce: 1. Load in an ET with a lvl 2 A280 2. Load in a mando with EE-3 lvl 3 3. On the ET enable burst mode and listen to the...
  12. Bully

    Wookiee bowcaster bolt replacement pack (last tested v1.9.3)

    Added an alternate version that also includes the bowcaster sound from Star Wars: Battlefront 2 (2005)
  13. Bully

    Wookiee bowcaster bolt replacement pack (last tested v1.9.3)

    DOWNLOAD Description This mod replaces the default wookiee bowcaster bolt effect with the one from base JKA. There is a version with a sound replacement if you want to hear the Star Wars Battlefront II (2005) bowcaster sound. Both versions of the replacement pack have the same effect...
  14. Bully

    Are there any servers in which a new player can learn the ropes without getting too brutally punished?

    Chombo took the white pill and is now friendly, considerate and a good guy. Astonishing to be honest :welldone:
  15. Bully

    Awaiting feedback func_train gets blocked by thrown grenades (primary fire)

    Well I'd argue it's a bug because the flag "crush_through" suggests that it will move through any entity without issue. As far as I understand it, thrown grenades and pulled weapons are also entities.
  16. Bully

    Awaiting feedback func_train gets blocked by thrown grenades (primary fire)

    I've been working on a metro map for MBII and while testing my glorious metro train it occurred to me that thrown grenades cause it to stop in place. My train is set-up with the following properties: I took the liberty to tests some more scenarios and it does NOT get blocked by the following...
  17. Bully

    Fix a timewasting spot on mb2_commtower

    I haven't touched smuggler, but if you are referring to the window boost. That was not me :cri:I miss it
  18. Bully

    Fix a timewasting spot on mb2_commtower

    @BlazeJKA BLAAAAAAAAAAAAAAAAAAAAAAAAAAAAZE
  19. Bully

    Technical Issue Mod Launch Error

    Can you try launching it using the MBII OpenJK setting in the launcher?
  20. Bully

    Fix a timewasting spot on mb2_commtower

    Add crush damage to the elevator found in Maintenance Access (Level 1) to prevent people from sitting under it. Saberists sitting under it can be practically invulnerable because the only way in is blocked by the stuck elevator.
Top