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  1. SeV

    RP servers

    Oh you're not done yet? Does 'We saw consequences' in your book constitute a coherent argument or any sort of logic? I would hope not. Basically, 'we saw consequences' means you saw people making RP communities and enjoying the shit out of the game and you didn't want that so you raised your...
  2. SeV

    RP servers

    Lul, as if your version of events is unbiased. It's good that you're done with it, because you never had anything to add to the arguments in the first place. We clearly can't agree so lets leave it at that. Hmm. Maybe we should do a poll or something. What would you do if the community turned...
  3. SeV

    RP servers

    Idiotic. These aren't reasons for removing what shouldn't have been instated in the first place. Because unlimiting the timer won't have repercussions on gameplay the way you think it will. It is you who is missing the point. Look. There was a time before hard-coded time limits. A time much...
  4. SeV

    RP servers

    Babble. The saber system isn't some unchangeable constant like the hard-coded timer has been. It's been continuously changed and revised and improved upon for over 10 years. The only reason I say we should reinstate the unlimited timer is because I want the best for the community. I'm not even...
  5. SeV

    RP servers

    Whatever decision the devs made back then was wrong and they were deluded. You speak as if devs can do no wrong or make no bad decisions or ever be misinformed or prejudiced. Yet that's exactly what happened back then. Misinformed, prejudiced foolishness led to a bad decision that have yet to be...
  6. SeV

    RP servers

    As far as I'm concerned, all you say is white noise and irrelevant with regards to the removal of the hard-coded time limit. It will not affect the community the way you think it will. You vastly over estimate the impact it will have. And so what if a few servers modify their time settings? Why...
  7. SeV

    RP servers

    Mace is a perfect example of someone who will say anything in order to further an argument for something which was basically instated as a RP protection. Even if all your facts are right (which they aren't), they still do not have anything to do with why a hard-coded timer is a good idea. The...
  8. SeV

    RP servers

    Over 50 ppl left MB2 after you hard-coded a timer in b19. Who's destroying the community again? Oh by the way, RP'ers are usually kind, helpful and social people that like to talk. Injecting some RP'ers into the MBII community will not destroy it in any way, but will improve it significantly...
  9. SeV

    RP servers

    No, you don't have to restart constantly.I'm not talking about open servers where everyone can join, but RP community servers for people with brains. Possibly password protected. Back in b18 there were RP communities with servers consistently sporting 25+ players and I don't remember ever having...
  10. SeV

    RP servers

    The reason why it was removed in like 2009? was because the devs at the time disliked RP'ers and acted like little kids, hard coding a 5 min time limit so that RP was no longer feasible in MBII. Yet MBII is literally the best mod for RP out there with the custom FA and stuff. Having an RP...
  11. SeV

    RP servers

    It would undoubtedly attract more players to MBII since there's still a JKA/Lugormod and other old starwars games RP community that would migrate here for custom FA files etc. So as linked in the post above, I tells ya once more. Yes! Do it.
  12. SeV

    Penekepack 2.4 // CLASSIC UI RESTORATION

    Looks good dude. I'm gonna try it out :) Seems like a very nice pack. I like the models. NOTE: Nice credits and install instructions in the zip. Everything you need. GJ bro:)
  13. SeV

    Official 1.4 Feedback Thread

    Okay Achilles. I'm tired of your ignorant bullshit. I am going to address it so that you can stop making a fool of yourself. I can gain 4 ACC with any style in a very short amount of time from a few nudges and halfswings. Saying you drain full ACM from 2 PB's and a counter swing is basically...
  14. SeV

    V1.4 Update Released!

    Yes, and I doubt 1.4 system will get overhauled. It shouldn't be overhauled anyways, just minor changes at this point. The reason why the saber system got overhauled in 1.4 was because 1.3 was boring and shit :))
  15. SeV

    V1.4 Update Released!

    Repair install worked fine for me.
  16. SeV

    Status update for 1.4

    I died inside when I played 1.4 beta and 1.4 patch didn't come out 'soon' So this is great news to revive my cold, dead soul. Maybe?
  17. SeV

    Offensive Blue murdered in 1.4?

    Blue can be played very aggressively even with 2 hits. It just takes skill with nudge timings. You gotta train specifically for blues fast nudges and then you'll be able to unleash flurries of attacks. The best part of this is that you'll be getting alot more ACM than if you were simply spamming...
  18. SeV

    Fin.

    Yep, what Mace said. Calling 1.4 a failure is completely ludicrous. It's one of the best updates that MBII has ever seen. I haven't really participated in this thread so far because it just seems to me to be to be a weird abomination. A sort of hybrid mix of an attention whore thread coupled...
  19. SeV

    How Every Duel in MB2 Turns out

    Actually, having the high ground used to be a disadvantage in the old PB system.
  20. SeV

    Nope. Dead silence since beta... tbh waste of time, drop of playerbase. Disappointing ;(

    Nope. Dead silence since beta... tbh waste of time, drop of playerbase. Disappointing ;(
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