I could write a lengthy post about why 1.4 was better than 1.4.3 and 1.4.4, and I've expressed numerous times why I think that. However, you won't even consider my explanation of why 1.4 was better than 1.4.3 and 1.4.4 and just continue with another random statement without responding to me in...
Utterly wrong. The first open beta was... I dunno. Certainly garbage though. It's very far from the current beta and is almost entirely unrelated to it. Why is it taking so long? Tempest is coding it by himself and before the 2nd open beta comes out, he needs to finish things up, then we need to...
I would say that atm developers are updating stuff they absolutely need to update, because the current system is broken garbage. Both 1.4.3 and 1.4.4 were very half-assed kind of builds with very few merits (if any), so hitting dat saber update is crucial if we want the game to be playable long...
Lol, hello. I made my first forum account in early 2007 after having played for around 6 months. So it's a bit like you I guess.
Hope it pays off for you to have a forum acc. Don't know you but vellk0hm tu ze f0rumz :)
It worked well for what it did, high customizability. You could definitely use it for UT4 and the like.
That program was tested and didn't add input lag. Furthermore the accel curve is customizable and not set. So you can make it more predictable or use it only for flicks but have same low...
The real problem occurs when there is a lack of diversity in the classes chosen. An 80% jedi team with a few hero snipers in the back is simply *****. I would, however, not want to ruin peoples fun either by setting a low and restricting Class limit. If one could base it on server population...
I just thought of a good way to describe what I mean. I was unable to articulate it earlier because I found the concept you threw at me quite weird tbh.
So, to me learning and mastery are two different things. First you learn the skill, which then allows you to begin walking the long road to...
To me this is really weird, because you seem to conceive of learning as gaining like 40-50% mastery over a skill, and leaving the rest (mastery) to the upper 20%
I see learning a concept like Mblock in MBII, as understanding what it does, how to do it and so on. so that you can in theory perform...
I can totally understand the desire to be able to out-think your mechanically superior opponent and come out on top because you read his patterns and formulated a strategy to exploit that. I think that is one of the things that has been lacking in recent builds. Out strategizing, out thinking...
Okay so one huge misconception that people always seem to get confused about is the difference between effortless spam that requires little to no skill, and masterfully weaving a carpet of attacks unto your opponent, with timing and traps and so on to fall into. To me the main thing has always...
Number 1 is a learn to play/ping/input lag issue. Either you don't physically swingblock in time, the server doesn't react due to ping/fps or input lag. It's not a fault of the system in most cases.
Number 2 is the reason why 1.4.4 swing drains are such utter garbage. You're literally draining...