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  1. SeV

    Are devs overcomplicating the saber system?

    Afaik 1.3 gave rise to some extremely skilled duelists, so saying newbs is probably wrong. I do think however, that those starting in later builds do not share the same understanding of the saber system as oldfag duelists who have played through and adapted to many good and bad changes over the...
  2. SeV

    Mapping Permission

    While I can't speak for the mappers, I don't see why not. If you just make sure to promote the mod while you're at it, I'm sure it'll be a good thing for all parts involved :)
  3. SeV

    An epic montage of Movie Battles 2 - set to EPIC music!

    I didn't know. Maybe I'll check it out.
  4. SeV

    An epic montage of Movie Battles 2 - set to EPIC music!

    There's nothing wrong with fraps. Jamme is an additional tool that can serve as a recording into avi's, but I prefer setting up the cameras with jamme while recording with fraps or dxtory. If you use jamme to record images into avi, you have to go through numerous annoying steps and sync the...
  5. SeV

    Technical Issue Screen promblems

    Have you tried the widescreen ui fix option? What's your resolution? r_mode -1 r_customwidth 1920 r_customheight 1080? In your video card settings, try turning scaling on so that it stretches smaller resolutions.
  6. SeV

    Are devs overcomplicating the saber system?

    First of all, tempest is trying to merge the feeling and skills of pre stassin aimed PB and pre 1.3 clean up, with the good things we have now. Saying he has done nothing but make the saber system easier to visualize is retarded and degrading and simply untrue. Also, the previous saber systems...
  7. SeV

    1.4.5 Sabering Open Beta!

    Anyone who uses any kind of noise generating script with taunt and saber ignite and kylo rens obnoxious hilt should suffer horribly before I kill them. So yeah, an off toggle for this kind of thing is the least that needs to be done. I think if that isn't possible it's better to disable it...
  8. SeV

    1.4.5 Open Beta Dueling Feedback

    Words cannot describe how utterly retarded this is, but I guess you will always view reality through that weird and backwards, distorted prism of yours x.x It's hard for me to understand, let alone take you seriously when you utter things like the above. Sorry x.x
  9. SeV

    1.4.5 Open Beta Dueling Feedback

    And it currently does you fuck all good, since the opponent gains the same benefits as you from perfect parries. -> Trivial nearly useless mechanic. Revamp or remove. Tempest talked about timings, so that PP could trigger for one person but not the other. I still don't get why such trouble...
  10. SeV

    1.4.5 Open Beta Dueling Feedback

    It seems no matter what changes are made, you will always laud 1.3 as superior, which is strange sine you seem to be anti spam right now and 1.3 was a spammy, spammy patch. In any case, you are quite wrong about perfect parry. I think it's a crappy mechanic. First of all it is much more random...
  11. SeV

    1.4.5 Open Beta Dueling Feedback

    Actually me and temp did have some talks regarding this. The main point we talked about was how this perfect parry thing was unreliable. In other words its an almost entirely random mechanic. What I meant was that if perfect parry is a thing, then it makes sense for it to do something. It has a...
  12. SeV

    1.4.5 Open Beta Dueling Feedback

    I agree with number two. Number 1 is interesting, but it can't possibly work in practice. Any competent saberist will disarm someone who even does two hit combos without swingblock. Even in the current systems I can routinely Mblock disarm the 2nd swing in someones combo by prediction. In...
  13. SeV

    Thoughts regarding movement

    I'd just like to chip in and say that I've always been a massive fan of games like Unreal tournament and Quake, where movement was a large part of skill. But as Ben rightfully pointed out, it's not just movement we're dealing with but movement prediction aswell. On a related note, in MB2 RDFA...
  14. SeV

    1.4.5 Open Beta Dueling Feedback

    Why do you think Hex and the others decided that ITS ZE FINAL COONTDAUN. And what we gotta freeze it? It's precisely for this reason I guess. Since this is the case, it will probably take more time to get it out, more open beta tests and more work. Imagine if the saber system got frozen in 1.4.3...
  15. SeV

    1.4.5 Open Beta Dueling Feedback

    Ah, I get what you're saying. I forgot to include parrying. Defense and offense are certainly strategical choices, but they are also simply the basic actions of attacking and defending. If a system is skewed too much towards attacking, and largely glosses over defense, that means the most...
  16. SeV

    1.4.5 Open Beta Dueling Feedback

    Offense = Attacking. Actively seeking to deal damage. Defense = PBing, Mblocking, Dodging. Actively avoiding damage.
  17. SeV

    1.4.5 Open Beta Dueling Feedback

    You misunderstand me, as tempest has already pointed out. I'm not saying dueling should take ages. I'm saying that there should be nearly equal rewards for landing a good offense as landing a good defense. In a system with high drains, a few attacks and a few ACM gained counts very much, but...
  18. SeV

    1.4.5 Open Beta Dueling Feedback

    Discussion about yaw, fixing the hitbox abuse. Posting my reply to tempest here as reference. ---- I like that aiming your swings has an impact on their performance. After a little think, I don't think this should be fixed, since it is a nice part of an entire skillset of learning how to aim...
  19. SeV

    Improve support for Simple HUD

    I also rather like the simple hud. But the HUD related feature I would want most would be a movable, adjustable BP bar. Say you could move the old fuel bar to the middle of the screen, drag it down to the bottom and then make it horizontal rather than vertical, then double its size. That would...
  20. SeV

    1.4.5 Open Beta Dueling Feedback

    I tried the new blue for awhile and overall I feel that it is pretty decent. I really like its concept and how it plays in general, since I am a guy that has always liked PB as a skill. Even before aimed PB, I was the guy that wanted PBs to matter and I spent time trying to find the best ways to...
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