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  1. SeV

    Yet another newbie.

    Hello and welcome to MBII! Jedi academy is an old, old game. Came out in 2003 and engine is even older. This means that the game mostly can't take advantage of high speed internet and maxrate for most servers is 25000 or 35000 which is tiny compared to smth like counter strike. That is why even...
  2. SeV

    [Guide] The Dueling Compendium

    The PB zones are pretty fucked up, which is why you guys get the impression that you can just aim in some general direction and still get PBs easily. Omitting the overhead zone is a bit weird though. There is a zone specifically for W swings, but there aren't that many ppl who actually use W...
  3. SeV

    WORST Star Wars?

    Episode 7. I just can't...
  4. SeV

    Custom time limit for MB2

    Lul. Not even worth responding to you anymore. GG.
  5. SeV

    Custom time limit for MB2

    Yes, but just because they said they don't want to do it, doesn't mean I can't have my opinion. I'm never forcefully asking the team to change things. For example when I am talking with tempest on steam about saber changes, I always just make suggestions and share my thoughts. I'm not directly...
  6. SeV

    Custom time limit for MB2

    So when you've lost the argument you're suddenly part of the dev team and tell me to shut up and bear it and not argue anymore cuz you're suddenly the authority and I'm not allowed to say It was a dumb decision that was bad for the game? Also, you've probably misunderstood my argument for years...
  7. SeV

    Real talk, the future of MBII and ...

    DOP, right?
  8. SeV

    Custom time limit for MB2

    How about you read my post aswell then, so that you may discover that I am not arguing against restrictions in the sense you seem to be implying.
  9. SeV

    Custom time limit for MB2

    Lul, calling me uninformed while pretending you're not. You admitted yourself you were a young noob at the time and I was deep into the RP community with many friends there. I don't know the dev side though, but I didn't see any complaints. And regardless, any complaints made were obviously...
  10. SeV

    Custom time limit for MB2

    Regardless of these things, which I've twice now said let's put aside, I think the dev decision to hard-code the timer was very bad. Regardless of intent, it had the effect of alienating a rather significant percentage of players at the time, on top of, as I've previously explained, not being...
  11. SeV

    Real talk, the future of MBII and ...

    Let's put aside whether or not you hate RP, I don't really care if you do or don't. Regardless of motivations, I think hard-coding the timer was one of the stupidest decisions the dev team ever made. Quoting another post of mine in related thread: I am asking you, why can't we have both...
  12. SeV

    Custom time limit for MB2

    Yeah. I pretty much got all of that already. And good on you. But I am asking you, why can't we have both things? The game didn't die in b17,b18 or b19 did it? Yet those were the builds I played with no time limit and freedom to roleplay. There were lots of people online, it didn't fracture the...
  13. SeV

    Real talk, the future of MBII and ...

    Where did your post in this thread, where you called RP'ers in MBII cancerous go? As I read through your walls of text the other day, I'm sure I saw atleast one such instance. I also did not see all the added concessions about you working on JKG and suddenly being pro-RP. But regardless of all...
  14. SeV

    Real talk, the future of MBII and ...

    I just think that having the no time limit available as a custom option, along with other time settings such as 10 minutes or 6 or 7, is positive. CSGO which is often cited in this debate due to its competitive format, has adjustable round timers and bomb timers. You can set the round timer to 3...
  15. SeV

    Custom time limit for MB2

    The funny thing is that in counter strike you can adjust the time limit yourself with a server cvar. They didn't lock it to the competitive MM timer. Things like bomb timer can also be changed. On community servers you can have different round times than in competitive 5v5 matches, because...
  16. SeV

    Real talk, the future of MBII and ...

    @Viserys. I've been bringing up removal of time limits since it was first introduced. Back then it surely wasn't a lack of resources that forced the devs to not implement it. It has always been about the stupid idea of limiting people's freedom, and also to a very large degree the fact that...
  17. SeV

    Real talk, the future of MBII and ...

    Why I think forcing people to play a certain way is wrong. MBII has always been a small mod with a small community, so the idea of catering to a specific audience by pushing a specific playstyle onto people in order to garner a larger following seems like faulty logic to me. Just to get...
  18. SeV

    Eee-hee... guess who it is??? No, but seriously.

    Welcome! Always happy to see new faces round here. Hope we'll get to kick some life into lightsaber dueling soon tm tm tm tm.
  19. SeV

    1.4.5 Sabering Open Beta!

    I wasn't talking about 1.3 at all. If I read this right, you're saying public sucks but is better than 1.4? I was afraid this would happen. You've not responded to my post and just said 1.3 is bestest lul which wasn't even the target of any discussion between us at this time. Also, I think a...
  20. SeV

    1.4.5 Sabering Open Beta!

    My perspective is quite simple actually. 1.4 had many flaws as I know you will agree with, but it also had its merits. First of all we've got to look at defense vs offense. For defense there was PB combo breaking and fast counters. Those features alone made defensive play very strong and made it...
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