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  1. Stassin

    What grinds your gears in mb Il?

    The average mental age of the mb2 community.
  2. Stassin

    Cultist Time

    Amazing, and how in the world did you get a blaster as sith ? Shouldn't be possible unless there's some bug.
  3. Stassin

    [Guide] The Dueling Compendium

    Oh, right. Yeah that's correct lol, 4 spots.
  4. Stassin

    [Guide] The Dueling Compendium

    Nah it is 3, because right/upper-right/top all overlap if you aim as eazye said, slightly off the center towards the top-right.
  5. Stassin

    [Guide] The Dueling Compendium

    That's actually correct, so in fact you only need 3 directions. This might need to be changed... the PB zones are like that because i originally made them way too hard in beta, but a middle ground would be better.
  6. Stassin

    [Guide] The Dueling Compendium

    If you use one for bottom-right and right, another for upper-right and up, one for upper-left and left, and one for lower-left, you have 4 directions.
  7. Stassin

    [Guide] The Dueling Compendium

    Well.. EazyE is actually right because the PBing zones overlap for consecutive swing directions.
  8. Stassin

    Kyle thread

    When you get kyle bug as deka, the deka dies and you survive as a small, invisible humanoid that can't attack, only move and jump. But, you can still interact with the environment i.e. you bump into other players, you can hack panels, open doors... and i think you can still die/be killed by...
  9. Stassin

    Opinions on dueling/duel mode

    I will have to obviously agree with agent on masking swings; agent is pretty much the best mblocker around, but when i fight him with yellow i still manage to bypass his staff mblocks most of the time due to attacking at close range and faking swings in the air, also yawing with my camera view...
  10. Stassin

    Can somebody buff disarms, please?

    I think this would just be overkill, if you disarm someone it should be a kill everytime, unless he anticipated it/reacted faster than you (in which case he deserves to escape, he's already put at a disadvantage). Removing all ACM on top of that looks like rewarding the MBlocker for having...
  11. Stassin

    My thoughts on the saber system in general.

    There is no way that mb2's saber combat is going to be simplified, because there are many players who think it's too simple at the moment and it has been that way forever. It needs to be straightforward once you master it, and it is, but it should definitely hard to master. What's appealing...
  12. Stassin

    Jedi/Sith Suggestions

    In short the propositions that could be fun if balanced properly/polished enough to avoid any kind of trolling are: - Gliding jump has a horizontal speed boost - Mindtrick applying to an ally - Grip levitates allies The others don't look like they'd have the potential to be fun, and they are...
  13. Stassin

    Jedi/Sith Suggestions

    These propositions look like they've been given quite a bit of thought and they look pretty attractive in terms of teamwork possibilities. That would be however, if we wanted mb2 force powers to be able to directly buff teammates, and i don't think that would cater very well to the movie-like...
  14. Stassin

    Opinions on dueling/duel mode

    As i already told DCM in-game, i totally agree that cyan/purple/staff/duals look unfinished, much less polished than blue/yellow/red. Having a system with only those 3 styles and no perks whatsoever would be excellent, clean and simple, that should have been the direction taken before (removing...
  15. Stassin

    Suggestion on improving gunners.

    Gross overestimation, or your notion of time is inaccurate, the correct number would be 0.5 second or less depending on the situation. About the proposed idea, i'm afraid it's kinda the point of snipers to do this job of suppressing areas. They are supposed to be more effective than normal guns...
  16. Stassin

    Top 5 Full Authentic (FA) maps

    MB2 JediTemple CMP Doomgiver CMP Reactor CMP HOTFO UM PirVsNin No movie map pack maps allowed ?
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