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  1. Fang

    MovieBattles II V1.6.1.2 Released

    Sense is one of the best tools available to Jedi. It is a guranteed campers gameplay kill. Wallhacks. It's literal wall hacks I used to watch Lynt run 0 defence. Sense 3 (as is silent) and speed and wipe the floor with even the decent of players EDIT: This update pretty decent. It's there...
  2. Fang

    MovieBattles II V1.6.1.2 Released

    Poor jedi mains arent tired of holding down left click
  3. Fang

    MovieBattles II V1.6.1.2 Released

    excellent guess ill take a gander tomorrow or some shit
  4. Fang

    Can we expect a nerf for jedi?

    broke af ngl tho if i could do that shit with dodge id be hard af
  5. Fang

    Can we expect a nerf for jedi?

    moonmans alt account isnt happy
  6. Fang

    Ladder/stairs for Deathstar Falcon

    hey man at least this thread didnt die to shitposting after 5 minutes thats all i wanted to mention. i think it needs to be addressed somehow and i think as a temp solution, a ladder/staircase/elevator whatever would do.
  7. Fang

    Ladder/stairs for Deathstar Falcon

    Yeah i think it could work for now because 1)its further away 2)boxes need skilled jump, takes time if rebs want to flank falcon and get up that way, sith has ample sense time to deal with it or push the elevator dudes and well, if a jedi wants to get up there and not get harassed... they'd...
  8. Fang

    Ladder/stairs for Deathstar Falcon

    I think that's fair but the only criticism for that is only having one leads to easy camp kill. The problem with many elevators. A major flaw of old commtower was elevator kill camping. I cant really think of an alternative to balancing it other than just having the one, and risk getting camp...
  9. Fang

    Ladder/stairs for Deathstar Falcon

    Could be game changing, the left one that is. The right looks decent, would have to try it out. They should spawn in down (as in not being up as they are in this image) if they aren't already. I'm guessing competent imps might put it back up but I'd still keep em down if they can by default...
  10. Fang

    Ladder/stairs for Deathstar Falcon

    lock em up in homer farm
  11. Fang

    Ladder/stairs for Deathstar Falcon

    better than nothing, have to see what its like. might be a little restrictive having to wait on it? (depends on speed maybe?) as for where to put it? depends? maybe where you cant get shot from control room windows? closer to main hangar entry? (im thinking of rebs safety basically. Imps should...
  12. Fang

    Ladder/stairs for Deathstar Falcon

    Current box strat requires a team-mate, two as a non ARC based class. Visual appeal shouldn't matter here. Box jumping up is just an easier time for jedi/sith to push you back down because of jump animation and then they'll come down and swing at you. Lore? Yes I do remember KOTOR sith...
  13. Fang

    Ladder/stairs for Deathstar Falcon

    Reason 1: I am Jedi/Sith. <monkey noises> I must now hide on falcon and wait 20 years Reason 2 <Mando autistic screeching> Reason 3 Potential time waste reduction, opens up more DS options for hangar push Reason 4 Edited in Echo base has it
  14. Fang

    Can we expect a nerf for jedi?

    Knockback is Knock-existant
  15. Fang

    Can we expect a nerf for jedi?

    flinch with stagger effect when consecutively flinching target to prevent w instaswing, no ability to block (similar to CORT2 old sbd) or buff knockback (aka nerf DR because knockback values dependent on dmg done?) tbh i just thought why am i bothering to post, literally 34534534 other threads...
  16. Fang

    Cheese 3rd person

    tight spaces nothing more waste of time otherwise
  17. Fang

    First Person thoughts?

    response:meh reason:3rd person > 1st person.
  18. Fang

    Friendly fire/team damage in MB2

    indirect assisted teamkilling should be counted tbh example: mr blowthemup arc is firing rocket at jedi/sith getting me killed
  19. Fang

    Please stop ruining mb2

    oh ty
  20. Fang

    Please stop ruining mb2

    im sorry i cant tell where this forced rtv is from? are you suggesting development wants to have all of us use forced RTV? or are you referring to the insane amount of RTV servers which for some bizarre reason think smuggler and sailbarge are acceptable in a rotation
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