I think one of the biggest reasons many of us dont bother with the beta team is to how slow and or otherwise, uncivilized it feels in there. I tried it, and I thought it was probably the biggest joke. At least back then, everyone in that beta squad were typical jedi mains. With 0 gunner...
DR probably unintentionally affects intended knockback. Realistically DR needs to be a separate entity, reduced, removed or made a buyable perk to hinder other aspects of jedi/sith gameplay with their already viable options. Seconds only to hero ludicrious load-outs
^no more buffs to this trash all in my path class
ee3 still meh tier, im not enjoying my main anymore.
guess its time to become a jedi main and destroy all in my path
Alright my biggest complain and I dont wanna kill this function but
Look ive seen homer simpsons run down and thats fine i dont care
but
i have an issue when someone strolls up to me with an imp command as a reb and vice versa
Specifically My PC? or ingame?
I7-5820K processor
1080 Nvidia
Windows 10
16 RAM
-----
INGAME
3440x1440 / ASUS 120HZ
Brighness about 70% slider
Can't really think of something more important to say around this, not so much an issue anyway just an annoyance
https://community.moviebattles.org/threads/different-luminosity.5254/#post-54548
I'm just getting more tired of having to redownload it to fix the brightness issues on exit tbh
Just leave ruptor alone, its high dmg and values are compensated by its need to stand and charge up, easily displaceable. EE3/Proj werent.
Though I do feel like ruptor after a shot should switch out faster, proj does this and ee3 without reloading