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Hello everyone, here's a map I spent some time working on, it's based on Vjun level from Battlefront: Elite Squadron (though changed a little bit). I really liked the design of it so i decided to bring it to JKA, it contains several ported assets though.
Map names:
vjun_bastcastle - regular
night_vjun_bastcastle - night skybox + alternative lightning
ffa_vjun_bastcastle - Free for all without obj
duel_vjun_bastcastle - duel
Some screenshots:
Objective:
Rebel team: Obtain the security keycard -> deliver it to the control room -> hack the control room panel -> place a bomb at main data storage and wait until detonation (every point is marked with help icons)
Imperial Team: Defend the security keycard and the control room, if Rebels placed a bomb Imperial must defuse it.
Also the map has somewhat of traps against the Rebel team: upon the pickup of keycard the doors of the room will instantly close for 30 seconds and security droids will be activated to kill the Rebels. Same thing happens when Rebels walk through the Security Room.
FA:
Wouldn't say there's many classes but tried to add some variety. Apart from regular rebels there is Col Serra and Renegade Squadron classes for rebels as well as very buffed X2 Jedi, both known from Battlefront games. For Imperials there are Dark Troopers which i tried to make more or less how they are in Legends Lore, X1 Sith from Battlefront as well, some other classes.
Credits:
map Textures - Rebellion Developments, Raven Software;
map Models' Textures - Rebellion Developments, Raven Software;
playermodels' Textures - Rebellion Developments, Raven Software;
map Music - LucasArts;
map Sounds - Raven Software;
map Models:
- several base JKA models by Raven Software;
- bastcastle (outer layer), broken statue, headprops - Rebellion Developments (port);
- the rest was recreated.
player Models:
- x1, x2 by Free Radical Design;
- Renegade Squadron is a custom kitbash, original models by Raven Software;
- Vjun Droid Guard was recreated, texture by Raven Software.
Original Level Design - Rebellion Developments.
Map Recreation, FA - cookie jar.
Installation:
Put .pk3 into "MBII" folder.
Download Link: VJ_BAST
Edit:
Updated the file: fixed the detonation defuse not working and altered night map and fa to something different.
Map names:
vjun_bastcastle - regular
night_vjun_bastcastle - night skybox + alternative lightning
ffa_vjun_bastcastle - Free for all without obj
duel_vjun_bastcastle - duel
Some screenshots:
Objective:
Rebel team: Obtain the security keycard -> deliver it to the control room -> hack the control room panel -> place a bomb at main data storage and wait until detonation (every point is marked with help icons)
Imperial Team: Defend the security keycard and the control room, if Rebels placed a bomb Imperial must defuse it.
Also the map has somewhat of traps against the Rebel team: upon the pickup of keycard the doors of the room will instantly close for 30 seconds and security droids will be activated to kill the Rebels. Same thing happens when Rebels walk through the Security Room.
FA:
Wouldn't say there's many classes but tried to add some variety. Apart from regular rebels there is Col Serra and Renegade Squadron classes for rebels as well as very buffed X2 Jedi, both known from Battlefront games. For Imperials there are Dark Troopers which i tried to make more or less how they are in Legends Lore, X1 Sith from Battlefront as well, some other classes.
Credits:
map Textures - Rebellion Developments, Raven Software;
map Models' Textures - Rebellion Developments, Raven Software;
playermodels' Textures - Rebellion Developments, Raven Software;
map Music - LucasArts;
map Sounds - Raven Software;
map Models:
- several base JKA models by Raven Software;
- bastcastle (outer layer), broken statue, headprops - Rebellion Developments (port);
- the rest was recreated.
player Models:
- x1, x2 by Free Radical Design;
- Renegade Squadron is a custom kitbash, original models by Raven Software;
- Vjun Droid Guard was recreated, texture by Raven Software.
Original Level Design - Rebellion Developments.
Map Recreation, FA - cookie jar.
Installation:
Put .pk3 into "MBII" folder.
Download Link: VJ_BAST
Edit:
Updated the file: fixed the detonation defuse not working and altered night map and fa to something different.
Last edited:
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