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yle yatarn.
reacted to
Chaos the Chaotic's post
in the thread
Dev Diary - Twenty Years of Movie Battles 2
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Why are 7/11 jalapeno cream cheese taquitoes so hard to remake accurately? Must be the type of grease they are using...Evil bastards.
Oct 10, 2026
Goosto
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Ibn Qayyim's post
in the thread
New Guild <Muslims of MB2>
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Like
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Assalamu alaikum wa rahmatullahi wa barakatuh, players of mb2. I bring to you a new guild <Muslims of MB2> For more info, or to take...
Oct 9, 2026
Goosto
reacted to
Defiant's post
in the thread
Dev Diary - Data interfaces, Reliability and Expandability
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Like
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A Long Long time ago, in a game company not so far away... Quake 3 was born. With it came a dedicated server and a log file for...
Oct 9, 2026
/Logrus
reacted to
Defiant's post
in the thread
Dev Diary - Data interfaces, Reliability and Expandability
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Trap
.
A Long Long time ago, in a game company not so far away... Quake 3 was born. With it came a dedicated server and a log file for...
Oct 9, 2026
Bob-Billy
reacted to
Defiant's post
in the thread
Dev Diary - Data interfaces, Reliability and Expandability
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Like
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A Long Long time ago, in a game company not so far away... Quake 3 was born. With it came a dedicated server and a log file for...
Oct 7, 2026
Rexo
replied to the thread
Dev Diary - Data interfaces, Reliability and Expandability
.
Still no mod.io
Oct 7, 2026
kvinto
reacted to
Defiant's post
in the thread
Dev Diary - Data interfaces, Reliability and Expandability
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A Long Long time ago, in a game company not so far away... Quake 3 was born. With it came a dedicated server and a log file for...
Oct 7, 2026
Kitsu-Nesh'Kaa
replied to the thread
Dev Diary - Data interfaces, Reliability and Expandability
.
Live long MBII!🫡
Oct 7, 2026
Kitsu-Nesh'Kaa
reacted to
Defiant's post
in the thread
Dev Diary - Data interfaces, Reliability and Expandability
with
Beautiful
.
A Long Long time ago, in a game company not so far away... Quake 3 was born. With it came a dedicated server and a log file for...
Oct 7, 2026
GogettO
reacted to
Defiant's post
in the thread
Dev Diary - Data interfaces, Reliability and Expandability
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Like
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A Long Long time ago, in a game company not so far away... Quake 3 was born. With it came a dedicated server and a log file for...
Oct 7, 2026
MaceMadunusus
reacted to
Defiant's post
in the thread
Dev Diary - Data interfaces, Reliability and Expandability
with
Beautiful
.
A Long Long time ago, in a game company not so far away... Quake 3 was born. With it came a dedicated server and a log file for...
Oct 7, 2026
Leons
reacted to
Defiant's post
in the thread
Dev Diary - Data interfaces, Reliability and Expandability
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A Long Long time ago, in a game company not so far away... Quake 3 was born. With it came a dedicated server and a log file for...
Oct 6, 2026
Defiant
posted the thread
Dev Diary - Data interfaces, Reliability and Expandability
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Developer Diaries
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A Long Long time ago, in a game company not so far away... Quake 3 was born. With it came a dedicated server and a log file for...
Oct 6, 2026
Woch
replied to the thread
Technical Issue
Reshade OpenJK rend2 graphical glitches
.
you can get dlss5 by using dlss swapper on github i tried and it worked but fps makes it nearly unplayable for me i still took some...
Oct 5, 2026
Woch
reacted to
TeKilla's post
in the thread
Hello how can we use DLSS 5 in this anyone knows please?
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You can use the "DLSS 5 Swapper". It’s pretty simple to add any game. Just manually add the gamedata folder, point it to mb2.x86.exe...
Oct 5, 2026
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