BigBossBigTeef
Nerd
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Alright, I have several gripes with the team damage system and team killing.
Mostly from how random it can be with points, sometimes I get punished for 200, sometimes 100.
No im not complaining about bad players, I am complaining about the system we use when we punish for team kills.
There was an incident where I accidentally killed a jedi when I got pushed from behind and I was still shooting while sliding across the floor.
I have a habit of crouch shooting, but I managed to kill the jedi while I was sliding across the floor and somehow got the sith kill as well.
I got punished for 400 points, and I was recording the demo at the time and my points shot up to 700 tk points from 1 team kill.
I had like 216 before from a few grenade damages but this was the 1st tk of the map and I got punished for 400 points.
I managed to get 700 points within my first 5 minutes of the map.
At that point I just started going solo and avoided my team all together because I didn't want to get temp banned.
I accidentally saved over the demo with the next map so I can't produce the recording.
But this severely confused me, I asked AOD deku who is apart of the clan that owns the server and asked him if you can get punished with 400 points.
He said no, but he also didn't know either.
There was a time I played where I got team killed on deathstar from force lighting and it was a spawn kill, and how I only punished for 66 points.
He wasted one of my 3 lives and I only punished for 66 points.
So I started thinking, does the team damage scale to classes?
Well there was another occurrence yesterday where I somehow killed a clone with a concussion grenade and got the same amount of points I normally get when I kill a jedi.
So what does it do to dictate how much each punishment calculates?
Because it just seems random to me.
Mostly from how random it can be with points, sometimes I get punished for 200, sometimes 100.
No im not complaining about bad players, I am complaining about the system we use when we punish for team kills.
There was an incident where I accidentally killed a jedi when I got pushed from behind and I was still shooting while sliding across the floor.
I have a habit of crouch shooting, but I managed to kill the jedi while I was sliding across the floor and somehow got the sith kill as well.
I got punished for 400 points, and I was recording the demo at the time and my points shot up to 700 tk points from 1 team kill.
I had like 216 before from a few grenade damages but this was the 1st tk of the map and I got punished for 400 points.
I managed to get 700 points within my first 5 minutes of the map.
At that point I just started going solo and avoided my team all together because I didn't want to get temp banned.
I accidentally saved over the demo with the next map so I can't produce the recording.
But this severely confused me, I asked AOD deku who is apart of the clan that owns the server and asked him if you can get punished with 400 points.
He said no, but he also didn't know either.
There was a time I played where I got team killed on deathstar from force lighting and it was a spawn kill, and how I only punished for 66 points.
He wasted one of my 3 lives and I only punished for 66 points.
So I started thinking, does the team damage scale to classes?
Well there was another occurrence yesterday where I somehow killed a clone with a concussion grenade and got the same amount of points I normally get when I kill a jedi.
So what does it do to dictate how much each punishment calculates?
Because it just seems random to me.
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