Simple Shoretrooper sound hotfix

Discussion in 'Modification & Media' started by Mechaelite, Dec 23, 2018.

  1. Mechaelite

    Mechaelite

    Posts:
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    Likes Received:
    36
    So as we know, in the current update the Tanktrooper and the Shoretroopers merely say 'Take that' with Kyle's voice. It's already been said this will be fixed in the next update, but until then you have to patch it yourself.

    I made a small modeldata.cfg fix so you don't have to loose time on doing it yourself. Initially considered giving them the Hazardtrooper quotes but left it on normal stormie; works on their elite stormie variant too. Just drop in your MB2 folder and you're set to go:
    z_zz_Shoreaudio

    Changes:
    Original CFG just had:
    st1
    m

    New CFG:
    // breath
    breathes "0"

    // soundsets
    sounds_default
    st1
    m

    sounds_default_elite
    st1
    m

    sounds_default_tank
    st1
    m

    // trueview
    offsetX "2.0"

    // gore
    hitPersonShotEffect "effects/gore/shotspurt_red.efx"
    hitPersonShotShader "gfx/gore/bullethole_red"
    hitPersonBladeEffect "effects/gore/bladespurt_red.efx"
    g2MarksBladeShader "gfx/gore/slash_red"
    g2WeaponMarksBladeShader "gfx/gore/spats/spat_big_red.efx"
    dismemberEffect "effects/gore/shotspurt_red.efx"

    // helmetview
    helmetShader "gfx/hud/mbimperial"


    Enjoy
    -Your friendly Neighbourhood Mecha.
     
    Tylenol, Hessu, Jeob and 2 others like this.

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