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It's a thing that has been bugging me for a long time, but I never really bothered to write it here.
When you respawn and your respawn location is overrun with enemies, you're at the mercy of them and cannot do a thing about. While you do have protection bubble around you that prevents you from taking damage (unless you attack yourself), you are still suspectible to force powers. You usually respawn in open areas (middle of corridor, etc.) so that you won't get bugged in anything. But if you are overrun, you have no way to find at least a good location for you. The reason is that you either have to walk the whole time - but before you get anywhere the protection ends, or you run but you get pushed/pulled down and before you get up you are killed again.
So my proposal is simple: Make the protection bubble give you immunity to everything - all force powers and all damage. Leave the duration as it is, but make the bubble break if you attack (as it is right now) and when you press "use" button (so to prevent you from hacking anything when you are protected).
Not much of a change, but it would make sense gameplay-wise.
When you respawn and your respawn location is overrun with enemies, you're at the mercy of them and cannot do a thing about. While you do have protection bubble around you that prevents you from taking damage (unless you attack yourself), you are still suspectible to force powers. You usually respawn in open areas (middle of corridor, etc.) so that you won't get bugged in anything. But if you are overrun, you have no way to find at least a good location for you. The reason is that you either have to walk the whole time - but before you get anywhere the protection ends, or you run but you get pushed/pulled down and before you get up you are killed again.
So my proposal is simple: Make the protection bubble give you immunity to everything - all force powers and all damage. Leave the duration as it is, but make the bubble break if you attack (as it is right now) and when you press "use" button (so to prevent you from hacking anything when you are protected).
Not much of a change, but it would make sense gameplay-wise.