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Proposing to reduce frag grenade point cost for soldiers from 20 pts to 15 pts.
Currently, secondary fire for frag grenade is a weaker version of concussion grenades - damage is lower, does not knock down flying targets, area of effect seems shorter as well (would need devs confirmation on this).
From soldier's PoV, if I want to use the grenade as defense against enemies (i.e. knockdown and kill), a better idea is to just take the cheaper and stronger concussion grenade. If I want to use it for large but avoidable explosion, I take the frag nade and use it for primary fire only.
Currently, concussion grenades cost 14 pts. For frag grenades, the "ability to choose" a primary fire or secondary fire is why it should cost that 1 extra point - after all, grenades are a one-time use weapon, so as stated above, for 15pts you can either use it as a weaker version of conc nade or large but avoidable explosion.
Bringing the point cost down to 15 points would bring it on par with commanders/elite troopers. For the extra 5 points a sold could gain either an extra close combat training or shield/ammo or an additional conc nade (but they would also have to sacrifice some shield/ammo or e11 lvl 3 to have enough points - so doing this would make them a glass cannon or a unit with low firepower).
Currently, secondary fire for frag grenade is a weaker version of concussion grenades - damage is lower, does not knock down flying targets, area of effect seems shorter as well (would need devs confirmation on this).
From soldier's PoV, if I want to use the grenade as defense against enemies (i.e. knockdown and kill), a better idea is to just take the cheaper and stronger concussion grenade. If I want to use it for large but avoidable explosion, I take the frag nade and use it for primary fire only.
Currently, concussion grenades cost 14 pts. For frag grenades, the "ability to choose" a primary fire or secondary fire is why it should cost that 1 extra point - after all, grenades are a one-time use weapon, so as stated above, for 15pts you can either use it as a weaker version of conc nade or large but avoidable explosion.
Bringing the point cost down to 15 points would bring it on par with commanders/elite troopers. For the extra 5 points a sold could gain either an extra close combat training or shield/ammo or an additional conc nade (but they would also have to sacrifice some shield/ammo or e11 lvl 3 to have enough points - so doing this would make them a glass cannon or a unit with low firepower).