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Technical Issue Random crashes

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My game will randomly freeze and crash usually 10-20 mins into playing on a server, When it crashes it does say some stuff about allocating megabytes and something to do with OpenGL? only thing i can add is this recent crash log. usually happens when a new round starts.


===================================
JKA Movie Battles II Crash Log
===================================
Process File Name: C:\GOG Games\Star Wars Jedi Knight - Jedi Academy\GameData\jamp.exe
Module File Name: jamp.exe (cgame)
Exception Code: 0xC0000005 (Access Violation)
Exception Address: 0x6D3C587F (jamp.exe+0x6D3C587F)

-----------------------------------
Register Dump
-----------------------------------
General Purpose & Control Registers:
EAX: 0x0000033C, EBX: 0x00000000, ECX: 0x00000000
EDX: 0x00000000, EBP: 0x01B2FA88, EDI: 0x00000678
EIP: 0x6D3C587F, ESI: 0x2F329720, ESP: 0x01B2FA78

Segment Registers:
CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B

-----------------------------------
Call Stack Trace
-----------------------------------
jamp.exe [0x6D3C587F]
jamp.exe [0x6D3C5921]
jamp.exe [0x6D434452]
jamp.exe [0x6D43459D]
jamp.exe [0x6D3CBBEA]
jamp.exe [0x6D39456D]
jamp.exe [0x6F6BA10]
jamp.exe [0x700D710]
 

Puppytine

Slayed dreamer
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When it crashes it does say some stuff about allocating megabytes and something to do with OpenGL?
Post exact quote of error message, do not retell.

Also try switching to MBII Client: MBII Launcher => Settings => uncheck "Steam integration" (skip if there's no such checkbox) => Engine => MBII Client => Play.

Also,
MBII Launcher => Settings => check "Enable logging" => Repair installation.
Post latest log from "Jedi Academy\GameData\MBII_Launcher\logs" here.
 
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Ill try what you said and see if it helps

This is exact text:
Z_Malloc(): Failed to alloc 16777216 bytes (TAG_TEMP_WORKSPACE) !!!!!
---------------------------------------------------------------------------
Zone Tag Bytes
-------- -----
BOTLIB 7196 ( 0.00MB) in 2 blocks ( 3598 average)
GENERAL 2152 ( 0.00MB) in 269 blocks ( 8 average)
HUNK_MARK1 19250526 (18.35MB) in 23373 blocks ( 823 average)
EVENT 69711 ( 0.06MB) in 127 blocks ( 548 average)
FILESYS 21712947 (20.70MB) in 361 blocks ( 60146 average)
AMBIENTSET 1120 ( 0.00MB) in 8 blocks ( 140 average)
SMALL 27714 ( 0.02MB) in 2074 blocks ( 13 average)
MODEL_MD3 3771562 ( 3.59MB) in 182 blocks ( 20722 average)
MODEL_GLM 17392543 (16.58MB) in 107 blocks ( 162547 average)
MODEL_GLA 12897930 (12.30MB) in 7 blocks ( 1842561 average)
SHADERTEXT 4207938 ( 4.01MB) in 1 blocks ( 4207938 average)
SND_RAWDATA 60534 ( 0.05MB) in 2 blocks ( 30267 average)
IMAGE_T 177408 ( 0.16MB) in 2016 blocks ( 88 average)
INFLATE 44400 ( 0.04MB) in 4 blocks ( 11100 average)
---------------------------------------------------------------------------

The zone is using 79623681 bytes (75.94MB) in 28533 memory blocks
The zone peaked at 151390345 bytes (144.38MB)
Stopped demo.
Shutting down OpenGL subsystem
(Repeat): Z_Malloc(): Failed to alloc 16777216 bytes (TAG_TEMP_WORKSPACE) !!!!!
 
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25
Likes
6
I've switched to MBII client but it happened again, ill try lowering the graphics, it's werid because i use to run everything max settings and it ran fine all of sudden its playing up
 

Puppytine

Slayed dreamer
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I've switched to MBII client but it happened again
Post a new log then.
MBII developers may gather some useful information from them.
I've switched to MBII client but it happened again, ill try lowering the graphics, it's werid because i use to run everything max settings and it ran fine all of sudden its playing up
Anything was changed just before crashes started?
New settings? New software?

And what 'everything' does mean?
Did you run MBII on max settings before, without any issues, OR it's about other games, not Movie Battles?
What is your PC configuration?

Anyhoe, I'm still waiting for repair log:
MBII Launcher => Settings => check "Enable logging" => Repair installation.
Post latest log from "Jedi Academy\GameData\MBII_Launcher\logs" here.
 
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