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So I've noticed this usually when the servers I'm on are full. Let me just put this into a scenario. We're on deathstar and a couple of buddies and me go clone trooper with lvl 3 blaster which turns it into a rapid fire killing machine. Me and 3 other guys go towards the tie hanger in an attempt to flank the enemy. The door opens and we attack the sith. That point when all of us fire, my ping skyrockets and I'm bouncing all over the place. The game stutters in an attempt to regain a solid state. This has nothing to do with fps, it sits at a happy 60. I've noticed this before and i thought it was the server freaking out because of all the blasters we were firing, but its becoming more apparent that this is more of a client to server issue.