I've brought this up a few times since the cyan/purple saber system was introduced and here I am once again because I've had it with this perfect blocking system. I don't want to go writing paragraphs about this as I have numerous times in the past, but I feel the need to voice my opinion regarding this matter once more. I get a lot of people agreeing with me when I talk about this in game or via TeamSpeak, to put it simply, dueling has become a spam fest. This pblocking system has ruined dueling.
Remember when dueling servers were more popular than open mode? I mean, I prefer open mode anyway but ever since the pblock system was changed (whenever cyan/purple was introduced, forgot the version) dueling servers took a drastic drop in population and have been on a steady decline. I believe that alone speaks for itself and should be taken notice of. Why would this happen if the system was "improved"? Because it wasn't.
Anyway, getting a bit off topic here, I have too much to say about this current saber system. Perfect blocks happen about 70-80% of attacks, whether it be intentional or accidental pblocks occurring. Perfect blocks should be on the low end of the percentage compared to body hits, not the other way around! What this is doing is encouraging a spam-centric dueling system. There's what, essentially 3 angles to perfect block at now? This used to be one of the most intricate mechanics in dueling and separated the boys from the men. Now, it happens WAY too often both on accident and intentionally.
What I'm proposing here is to revert the pblock system back to what it was pre-cyan/purple patch. You can keep the stances and what not, but this pblock system took the style out of dueling and the skill. Not to say that it doesn't still require some skill, because it does, it's just a really dumbed down version of what it used to be. There used to be multiple angles you could swing at, not just low medium high. You used your blade to defend your body requiring proper distancing and angling of your saber, NOT your crosshair. Skilled opponents could get around a strong defensive player by switching up the angle of each swing because there were more than just 3 crosshair placements to block every swing. Dueling now has become who can outswing the other, not who can outplay.
I ended up typing paragraphs anyway but this system truly has taken the fun away from a system that was nearly perfect before this drastic change. I would like to hear opinions from you guys, although I have a feeling the majority will defend the current for some odd reason.
Remember when dueling servers were more popular than open mode? I mean, I prefer open mode anyway but ever since the pblock system was changed (whenever cyan/purple was introduced, forgot the version) dueling servers took a drastic drop in population and have been on a steady decline. I believe that alone speaks for itself and should be taken notice of. Why would this happen if the system was "improved"? Because it wasn't.
Anyway, getting a bit off topic here, I have too much to say about this current saber system. Perfect blocks happen about 70-80% of attacks, whether it be intentional or accidental pblocks occurring. Perfect blocks should be on the low end of the percentage compared to body hits, not the other way around! What this is doing is encouraging a spam-centric dueling system. There's what, essentially 3 angles to perfect block at now? This used to be one of the most intricate mechanics in dueling and separated the boys from the men. Now, it happens WAY too often both on accident and intentionally.
What I'm proposing here is to revert the pblock system back to what it was pre-cyan/purple patch. You can keep the stances and what not, but this pblock system took the style out of dueling and the skill. Not to say that it doesn't still require some skill, because it does, it's just a really dumbed down version of what it used to be. There used to be multiple angles you could swing at, not just low medium high. You used your blade to defend your body requiring proper distancing and angling of your saber, NOT your crosshair. Skilled opponents could get around a strong defensive player by switching up the angle of each swing because there were more than just 3 crosshair placements to block every swing. Dueling now has become who can outswing the other, not who can outplay.
I ended up typing paragraphs anyway but this system truly has taken the fun away from a system that was nearly perfect before this drastic change. I would like to hear opinions from you guys, although I have a feeling the majority will defend the current for some odd reason.