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I know there's like 45646516546 threads about it and i know that most of you including devs are totally against a medic class because it would unbalance the game or cause some troubles like "healing a wook from 20hp to 400hp" , "dealing with situation like : omg no heal in our team wtf , heal ffs ... " , "players camping and healing themselves" and more... So i'm trying again.
But what about a simple build for both Elite Trooper and Commander ?
The only "healing way" would be through a support build identical as the Imperial gunner from the old Battlefront 2 (2005).
For exemple dropping 2 "Biotech Bacta Canister" just like "Fire grenade" "Frag grenade" and "Sonic nade" (15 points for each bacta.).. (if you think it's still op then put it to 30 points in order to remove reinforcement) , your mates come and use it (giving a small amount of hp) :
- Its effect is instantaneous (The player can't use it when he wants as an item , he just have to walk on it and gain his small ammount of hp)
- The player can use it only one time per round (or lives ?).
Obviously you can't use the bacta on yourself , you're here to support your team !
So if you still think it's not worth it then.. too bad.
But what about a simple build for both Elite Trooper and Commander ?
The only "healing way" would be through a support build identical as the Imperial gunner from the old Battlefront 2 (2005).
For exemple dropping 2 "Biotech Bacta Canister" just like "Fire grenade" "Frag grenade" and "Sonic nade" (15 points for each bacta.).. (if you think it's still op then put it to 30 points in order to remove reinforcement) , your mates come and use it (giving a small amount of hp) :
- Its effect is instantaneous (The player can't use it when he wants as an item , he just have to walk on it and gain his small ammount of hp)
- The player can use it only one time per round (or lives ?).
Obviously you can't use the bacta on yourself , you're here to support your team !
So if you still think it's not worth it then.. too bad.