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Technical Issue Need help with graphic settings.

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Hello, I am looking to see if anyone knows of a way to have player models have a high texture, while the map and other things on low textures. All help appreciated

- Dank Ree’van
 
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Would have to batch process shaders for picmip to only be applied to map textures, but good luck with that. Picmip only affecting map textures would be a good feature and has been requested in the past; implementing it into mbii's openjk fork should be doable.
 
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