General
- Fix: Addressed issue where selected points were not being fully applied to classes.
- Fix: Player model RGB color should now be preserved during private duels.
Models
- Fix: Bastilla holds lightsabers correctly again.
Maps
- Change / Fix: mb2_deathstar
- Fixed attacker spawn move logic so it cannot revert to detention.
- Attacker spawn change triggers are now much closer to Falcon hangar.
- Made it harder to fall outside new tube lift.
- Gantry lift in Falcon hangar extends slightly higher to accommodate SBDs.
- Fixed some minor visual issues and optimized a few things.
- Fix: mb2_echobase
- Adjusted Falcon clipping to block a spot players could fall inside.
UI
- Change: Added a dozen color presets back to character model menu (shared by all RGB models).
- Fix: Restored saber color number entry to hilt menus.
Changed Files ( Manual / Server Downloads )
Code:
--MBII
mb2_deathstar.pk3
mb2_echobase.pk3
MBAssets3.pk3
MBAssets4.pk3
zz_MBModels4.pk3
MBII.pk3
MBII_Mac.pk3
cgamei386.so
jampgamei386.so
jampgamei386.nopp.so
uii386.so
Changelog Legend
New - New feature or addition to the game.
Change - Changes to the game.
Fix - Bug fix.
Remove - Removed feature.
Feature - New feature name