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First off I love the new melee system and think it's super fun but I think it needs some improvement.
Probably coolest idea is Melee Wookiee grapple. I propose that instead of the normal grapple attacks like other classes do, they have a special one that instant kills the target by ripping both arms off. Yeah insta kill sounds a bit harsh, but to be honest, if that Wookiee has enough time to grapple you, he has enough time to punch you to death also. The grapple animation could be a kind of 2 handed lunge forward and if it connects the target gets both their arms torn off. There're always talks in the movies about Wookiees and severed arms.. I really want to see it! Could be only works in Rage.
This idea is just fluff because it would look hilariously awesome. Have the melee block timed counter work against an attacking saberist if he is within punch distance. How it would be is like a Sith runs at a Hero and is close enough their models are touching, he goes to swing and the Hero does the block button at the instant that swing would have hit. The Hero grabs the saber, or Sith's hand, and does like jab in their face. To avoid this next time the Sith uses the longer saber length to his advantage.
Now this one bugs me just because of inconsistency in what you see happen... Crouch stopping kicks... If you watch it, the foot hits the crouching guy right in the face. In the face! Yeah it does some damage but getting a foot in your face should not be good. So how about have crouch still stop knockdowns but do a stagger like the uppercut does with a bit of knockback. Next time they'll block with their fists instead of their face. Added effect of having melee fights less prairie dog-like. (Up, down, up, down, up, down)
I guess all of these are kind of fluff. I like the Wookiee thing the most. What do you think?
Probably coolest idea is Melee Wookiee grapple. I propose that instead of the normal grapple attacks like other classes do, they have a special one that instant kills the target by ripping both arms off. Yeah insta kill sounds a bit harsh, but to be honest, if that Wookiee has enough time to grapple you, he has enough time to punch you to death also. The grapple animation could be a kind of 2 handed lunge forward and if it connects the target gets both their arms torn off. There're always talks in the movies about Wookiees and severed arms.. I really want to see it! Could be only works in Rage.
This idea is just fluff because it would look hilariously awesome. Have the melee block timed counter work against an attacking saberist if he is within punch distance. How it would be is like a Sith runs at a Hero and is close enough their models are touching, he goes to swing and the Hero does the block button at the instant that swing would have hit. The Hero grabs the saber, or Sith's hand, and does like jab in their face. To avoid this next time the Sith uses the longer saber length to his advantage.
Now this one bugs me just because of inconsistency in what you see happen... Crouch stopping kicks... If you watch it, the foot hits the crouching guy right in the face. In the face! Yeah it does some damage but getting a foot in your face should not be good. So how about have crouch still stop knockdowns but do a stagger like the uppercut does with a bit of knockback. Next time they'll block with their fists instead of their face. Added effect of having melee fights less prairie dog-like. (Up, down, up, down, up, down)
I guess all of these are kind of fluff. I like the Wookiee thing the most. What do you think?