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I've been meaning to make this suggestion ages ago but I never got around to it or worded it correctly. Here goes!
Medics have been apart of Fully Authentic for ages and while I was playing a classic game of FA Jedi Temple I wondered: hey, what if Medics were a thing in Open mode? I got me to thinking about how it could be put in so it is both useful and not be over powered.
One of the ideas of course was to have a singular class on both sides for Medic. However, I dismissed the idea after awhile due to it not only being time consuming to make a class solely based for medics, but also to balance it with the already inputted classes.
My second idea was to add it to the commanders / ET's. Now, I'm not suggesting that the ET's be able to use it easily. A heavy price of specialization points would have to go into being able to heal people. Perhaps limit it such that you can't have reinforcement? or lessen it's points so that You can only have one weapon or grenade? Then I got to thinking; What about a self heal bacta add-on that would cost points if you went into the Medical specialization? There are numerous ways of having an medical specialization put into Open mode. However, it does come down to popularity and whether or not it will benefit MB2 overall. I leave that to you guys!
Just a couple of thoughts that have been mulling around in my head.
Medics have been apart of Fully Authentic for ages and while I was playing a classic game of FA Jedi Temple I wondered: hey, what if Medics were a thing in Open mode? I got me to thinking about how it could be put in so it is both useful and not be over powered.
One of the ideas of course was to have a singular class on both sides for Medic. However, I dismissed the idea after awhile due to it not only being time consuming to make a class solely based for medics, but also to balance it with the already inputted classes.
My second idea was to add it to the commanders / ET's. Now, I'm not suggesting that the ET's be able to use it easily. A heavy price of specialization points would have to go into being able to heal people. Perhaps limit it such that you can't have reinforcement? or lessen it's points so that You can only have one weapon or grenade? Then I got to thinking; What about a self heal bacta add-on that would cost points if you went into the Medical specialization? There are numerous ways of having an medical specialization put into Open mode. However, it does come down to popularity and whether or not it will benefit MB2 overall. I leave that to you guys!
Just a couple of thoughts that have been mulling around in my head.