Marvel Map

Plasma

Movie Battles II Team Retired
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Map
The map is split into seven different areas, the main area of the map (where both teams spawn) is a section of New York with Grand Central Terminal and the Avenger's Tower in the middle. In New York there are portals which lead to the six other areas of the map; Odin's Vault on Asgard, HYDRA Siberian Facility, X-Men Danger Room, The Red Room, Sanctuary and Oscorp Lab C35.

New York
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Asgard - Odin's Vault
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HYDRA Siberian Facility
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X-Men Danger Room
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The Red Room
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Sanctuary
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Oscorp Lab C35
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Objective
The objective for the Villains is to collect all six Infinity Stones which are located in the six portal areas of the map and deposit them into the device in the New York map to power it up. Once it's powered up the Villains have to use it to turn it on and if that happens they win and it will cause half of the players to be snapped.

In order to stop them the Heroes must prevent the Villains from depositing the Infinity Stones or using the device. To do this the Heroes can pick up the Infinity Stones in order to keep them away from the villains. While they hold an Infinity Stone they'll be shown on the radar at all times so the Villains will know exactly where to find them and the Heroes can't deposit the Infinity Stones in the device.

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Characters
There are 27 Hero characters and 28 Villain characters to choose from. They're all from different parts of the Marvel Universe all with their own unique abilities and weapons.

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I'd like to give a big thanks to HUM-3154 on JKHub for making this large roster possible because of the work they've done bringing Marvel character models into Jedi Academy.

Credits
Map: Plasma
FA: Plasma
Player Models: HUM-3154 (Ported from Marvel Heroes & Marvel Future Fight)
Map Objects: Lt1 and Black Rayne Studios
Miramar Skybox: Hipshot
Snowyhills Skybox: komaokc
Space Skybox: Mr.Who
Town Skybox: (clk)dskins
 
Upvote 3

Fuse294

FA Contributor
Donator
Internal Beta Team
Posts
154
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133
So after playing with a few people, the map was really awesome!

Some Fix/Rework suggestions listed by priority

Iron Man:
Currently the strongest character needs a nerf, but a rework would make him interesting
- More variety of weapons such as jetpack rockets and wrist blaster
- Reduce Unibeam to one shot as it one shots many characters

Dr Strange:
There has been some work put in, but Dr Strange is one of the strongest characters on the hero side yet he feels extremely bland for a wizard, Dr Strange should have several force powers from blind to drain with exemption for push/pull and maybe an ice weapon to freeze opponents in.

Dormammu
Most dissapointing villain for being one of the largest threats in the universe, he's incredibly underwhelming, here's some changes
- Set HP to 500
- Make physically taller
- Shockwave
- Several force powers including push/pull to be a direct counter to Dr Strange

Spiderman/Venom/Carnage
- Remove rope cooldown

Green Goblin/Hob Goblin
- Poison dart

Ultron/Vision
In desperate need of buffs to make them interesting.

Sandman

- Healing 3

Moon Knight
- Force Drain

Thor
- Let him Throw Mjolnir!

Black Cat
- Stamina 3
- Faster saber

Vulture
- Speed 3

Lizard
- Poison attacks
- Poison Dart

Professor X
Proffesor X is much more of a support in battles rather than an active participant, turning him into a support class is much more fitting.
- Blind
- Heal through use action
- Remove gun

Magneto
- Pull 3

Electro
- Blind

Captain America
- Attack speed 60%

- Moon Knight
- Force Drain
- More crescent darts

Deadpool
- Add cyan/white/blue stance
- Remove telepathic immunity

Elektra
- Stamina 3

Daredevil
- Dodge 3

The Thing
- 3 rocks (unlimited supply)
I'll see what I can do.. but no promises as this map is not and never will be a priority for any sort of development, the R20 update was a personal choice to allow it to be used with the current mechanics.
 
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