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Open Mode
Open Mode is certainly a decent mode already, with plenty of variation including some fun things such as jetpacks and explosives...
But how could it better?
- Droideka buff: If players invest more points in shields they should be twice as strong making them far deadlier and perhaps overpowered, this would make up for them not being able to jump requiring teamwork to destroy these droidekas and taking into consideration their slow movement. (whilst standing)
- Soldier Buff: Soldiers are great for starting out, but why can't they be more interesting and fun? if enough points are invested soldiers should be able to invest in more lives (at the expense of their better weapons or ammo) and soldiers should be able to invest in vibroblades as seen in Full Authentic mode to let old players show who's boss with a sword against a noob sith, obviously soldiers will be easy to kill, due to their lack of force/blaster defence..
- Bounty Hunter Buff: Bounty hunters are so epic in the movies, yet they aren't so good in the games ;/. Despite the obvious point of the Bounty Hunter class (To snipe from long range) Bounty Hunters should be a varied unit with similar stuff as the Mandalorians (perhaps without the Jetpack though) as well as extra small things such as perhaps Vibroblades/Deployable Gadgets such as turrets, i mean why not..
- Wookie: Now for the wookie, the class is quite strong and fun to play as, but what is the Bowcaster even.. I believe the Bowcaster should be buffed to either bounce of walls when charged, or do as much damage as a sniper when fully charged and invested in with points.
- For All Classes (Except Jedi & Sith): When playing Open mode in a certain way it feels a little bit lacking, compared to when i play Full Authentic, but if things such as Gadgets were implemented (perhaps even the models from Full Authentic too) into open mode to make it feel more like a sandbox shoot out, i feel like it would set a new era for Movie Battles..
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