Feel free to make your own if our's doesn't meet your taste.I think we should make a combat system similar to mount and blade which is really instense and mlg.
imo it's alredy similiar to mount&blade system
you can block, you can swing
plus there are some extra features like PBs, combos and bodyhits added for the funs and balances
"we"?
Feel free to make your own if our's doesn't meet your taste.
I'm just giving out a idea man :/. this game beats Bear force (Star wars mod) by like a million. The only thing I liked from mount and blade was the combat system . The 0.4 patch ruined the jedi class for me.If you want mount and blade then go play mount and blade,simple.
OkStay tuned for the next patch
The 'suggestion' is really vague. You're suggesting we take from another system, that isn't really a small task.I mean you guys already made a nice really nice combat system, I'm just making a suggestion to tweak it. I'm fine on keeping like this. . and I like how instead like mount and blade the combat takes a lot of time which is more intense XD
Sometimes the website times out, if only we had a way to delete our own postsHoly shit, the triple and double posting. There is an edit button so you don't do that.
If it were the same post over and over again I would understand, but they were simply different replies to different people.Sometimes the website times out, if only we had a way to delete our own posts
afaik there alredy is some extra feedback for the pblocking, like saber clash effect color (which only lasts for miliseconds), the red/green circle added recently, and maybe even some different sounds for bodyhits (somebody confirm?), but it's still not as visible as in m&b where you get a full knockback from blockingI feel like im not really blocking the attacks
Sorry my bad xD.If it were the same post over and over again I would understand, but they were simply different replies to different people.
True.afaik there alredy is some extra feedback for the pblocking, like saber clash effect color (which only lasts for miliseconds), the red/green circle added recently, and maybe even some different sounds for bodyhits (somebody confirm?), but it's still not as visible as in m&b where you get a full knockback from blocking
but i guess adding knockback wouldn't work for mb2, so let's think about some different solution or leave it as is
I respect everyones decision, but they weren't wanting to kill each other because it's a video (wanting to make it long), but in a actual game play fight is fun.Keep in mind the video was made in 2013 :3That looks really bad, lol
I don't know if you haven't learned something called suggestions. Useless comment.What's with all the newbies coming around demanding a 12 year old system to be changed because they say so?
I've played M&B for nearly 2,000 hours, currently having 1,921 logged. As a long time dueller for both MBII and M&B i think it is fair to say that this mod wins, Mount & Blade becomes boring as it is too repetitive, 4 swing directions and 4 block directions with a few specials that being chambering and kicks which really bore me in cheap tricks and spasmodic movements which for the MBII equivalent is yawing. Furthermore M&B's community is also begging for a new system to be implemented in the upcoming Bannerlord as the current one is too boring to any user who has played for a prolonged amount of time. If you get to know how the duelling system works on this mod then trust me that it will be just as, if not more intense than those you have in M&B because of the increased amount of user variety in ways to play that being agressive, defensive, acrobatic etc. All being fit for duels having their advantages and disadvantages whilst M&B offers only a single form to use with the exact same animations for different types of weaponry.
So you retract your suggestion about turning MB2's lightsaber combat into mount and blade?Awesome answer!!!!!!!!!!!!!!!!!!!!!!!! I agree with you.