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Technical Issue Lag/FPS Issue?

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Downloaded and installed the game yesterday, and with everything set up and changing the settings to those recommended in the optimization I still have some pretty bad issues with the game being choppy/laggy. I turned on the lagometer and the FPS meter to see where I was going wrong and turned down my graphics settings way down to try and compensate. It got a little bit better, but still makes it unplayable even with like 3 people in a game.

Any tips?
 
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Hello there! You might want to try setting jamp.exe's priority higher via task manager. Also, in your jampconfig.cfg add the following parameter:

seta com_hunkmegs "1024"

The number defines how much memory you're dedicating to the game.

Also, how does other games run on your PC, have you got a constant, smooth FPS?

Good luck
 

Puppytine

Slayed dreamer
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Would be much better if you provided more details of your issues.
Low frame rate? How many, exactly? 300? or 5? And what fps you would like to have?
What hardware you run? Is it i7? Or PIII 800 MHz? 486DX?

It's pretty common to have performance issues in this game. Many players talked about in chat and on this forums. Just yesterday I was playing mb2 and seen @Pahricida said that his fps is unstable while it's high enough (more than 100, don't remember exact numbers) and better than Fallout 4.
By my own experience, frame rate is hardly depends on what happening on screen and how many players on server.

If you use AIMP, close it before launch game. Actually, you should try to close each and every program are running, then start mb2.

Please lurk those threads, maybe find something:
Game Performance&Hardware | Movie Battles II Community
[SOLVED] - framerate issues | Movie Battles II Community

Short version:
I would disable dynamic glowing OP if you have it on. (posted by @BigBossBigTeef).
The game is single threaded and most stuff is done by CPU. So the best you can achieve is to force to use one core per game process - com_affinity 1.
Getting CPU with higher frequency is also an option.
Set value of fx_vfps to something like 100 or lower (1000 is default) to skip some frames with particles and boost the performance. (posted by @ent)
 
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Jorge

Venom Big Boss Coder
Movie Battles II Team Retired
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If your computer has a dedicated graphics card, make sure jedi academy is using it. Sometimes especially with laptops with both dedicated gfx and intregrated intel gfx that use integrated for non intensive stuff like browsing this forum and to save battery doing so, it may try to launch jedi academy with the intregrated on.

cg_drawFPS 1 and post fps you are getting, and yes try to disable dynamic glow as this will help performance.
 

Pahricida

Movie Battles II Team Retired
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I was testing out how many frames I could get tops and got stuck at 80ish in empty dotf hangar with drops to below 30 during gameplay; on single core mode. I then added all cores and it skyrocketed to 400-500 FPS with a drop to 50 FPS at team spawn and 180-350 during actual gameplay. I still get the odd tiny drops to around 40 sometimes.

I run Win10 on i7-4770K@3,5 GHz, GTX 780.

And the Fallout comment was just me stabbing at F4 since it also increases gameplay speed when going far over 60FPS which is hilariously bad.. like if Sonic used force speed while doing a classic Benny Hill sketch.:D
I'm glad MB2 doesn't go like this at 300+ FPS:
tumblr_o014jpyGwG1s7fztro1_540.gif
 
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Here's my PC,:

Processor Intel(R) Core(TM) i5-4210H CPU @ 2.90GHz
Video Card 1 Intel(R) HD Graphics 4600
Video Card 2 NVIDIA GeForce GTX 860M
Memory 8.0 GB
Operating System Microsoft Windows 10 (build 10586), 64-bit

And here is my config:

// generated by Star Wars Jedi Academy MP, do not modify
unbindall
bind SHIFT "+speed"
bind CTRL "+attack"
bind ALT "+altattack"
bind TAB "+scores"
bind ENTER "+use"
bind KP_HOME "use_field"
bind F1 "force_throw"
bind F2 "force_pull"
bind F3 "force_speed"
bind F4 "force_seeing"
bind SPACE "+moveup"
bind , "+button13"
bind - "weapon 10"
bind . "+button14"
bind / "ui_opensiegemenu ingame_playerforce"
bind 0 "weapon 9"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 13"
bind = "weapon 0"
bind A "+moveleft"
bind C "+movedown"
bind D "+moveright"
bind E "forcenext"
bind F "+useforce"
bind I "messagemode4"
bind K "engage_duel"
bind L "saberAttackCycle"
bind M "automap_toggle"
bind O "ui_opensiegemenu ingame_objectives"
bind P "cg_thirdperson !"
bind Q "forceprev"
bind R "+button12"
bind S "+back"
bind T "messagemode2"
bind U "messagemode3"
bind V "voicechat"
bind W "+forward"
bind Y "messagemode"
bind Z "+strafe"
bind \ "force_forcepowerother"
bind ] "force_healother"
bind ` "toggleconsole"
bind ~ "toggleconsole"
bind DEL "scoresDown"
bind F5 "force_heal"
bind F6 "force_protect"
bind F7 "force_absorb"
bind F8 "force_distract"
bind MWHEELUP "weapprev"
bind MWHEELDOWN "weapnext"
bind MOUSE1 "+attack"
bind MOUSE2 "+altattack"
bind INS "scoresUp"
bind PGUP "+lookup"
bind F9 "+force_grip"
bind F10 "+force_lightning"
bind F11 "force_rage"
bind F12 "+force_drain"
bind END "centerview"
bind PGDN "+lookdown"
bind MOUSE3 "saberAttackCycle"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
seta ui_r_glCustom "4"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_forcenonlocal "0"
seta net_noipx "1"
seta net_noudp "0"
seta mov_ratioFix "1"
seta ui_customnetsettings "0"
seta com_affinity "0"
seta ui_serverHistory "1"
seta ui_serverStatusTimeOut "7000"
seta g_warmup "20"
seta ui_recordSPDemo "0"
seta ui_findPlayer "Kyle"
seta ui_scoreShutoutBonus "0"
seta ui_scoreSkillBonus "0"
seta ui_scoreTimeBonus "0"
seta ui_scoreTime "00:00"
seta ui_scoreBase "0"
seta ui_scoreTeam "0 to 0"
seta ui_scorePerfect "0"
seta ui_scoreScore "0"
seta ui_scoreGauntlets "0"
seta ui_scoreAssists "0"
seta ui_scoreDefends "0"
seta ui_scoreCaptures "0"
seta ui_scoreExcellents "0"
seta ui_scoreImpressives "0"
seta ui_scoreAccuracy "0%"
seta ui_lastServerRefresh_3 ""
seta ui_lastServerRefresh_2 "Jan-1, 2016 @ 12:29"
seta ui_lastServerRefresh_1 "Jan-1, 2016 @ 13:17"
seta ui_lastServerRefresh_0 "Jan-1, 2016 @ 12:29"
seta cg_selectedPlayerName ""
seta cg_selectedPlayer "0"
seta ui_currentOpponent "0"
seta ui_mapIndex "0"
seta ui_currentNetMap "0"
seta ui_currentMap "0"
seta ui_menuFilesMP "ui/mb_menus.txt"
seta ui_netSource "1"
seta ui_blueteam8 "1"
seta ui_blueteam7 "1"
seta ui_blueteam6 "1"
seta ui_blueteam5 "1"
seta ui_blueteam4 "1"
seta ui_blueteam3 "1"
seta ui_blueteam2 "1"
seta ui_blueteam1 "1"
seta ui_redteam8 "1"
seta ui_redteam7 "1"
seta ui_redteam6 "1"
seta ui_redteam5 "1"
seta ui_redteam4 "1"
seta ui_redteam3 "1"
seta ui_redteam2 "1"
seta ui_redteam1 "1"
seta ui_joinMBMode "0"
seta ui_actualNetGametype "6"
seta ui_netGametype "6"
seta ui_joinGametype "7"
seta ui_gametype "0"
seta ui_dedicated "0"
seta ui_blueteam "Rebellion"
seta ui_redteam "Empire"
seta ui_forcePowerDisable "0"
seta ui_freeSaber "0"
seta ui_rankChange "0"
seta ui_opponentName "Rebellion"
seta cg_marks "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshair "2"
seta ui_browserShowEmpty "1"
seta ui_browserShowFull "1"
seta ui_browserSortKey "4"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta g_spSkill "2"
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_PrecacheModels "0"
seta ui_selectedModelIndex "16"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta g_siegeTeamSwitch "0"
seta s_soundpoolmegs "25"
seta s_UseOpenAL "0"
seta s_mp3overhead "31756"
seta s_language "english"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_allowDynamicMusic "1"
seta s_khz "22"
seta s_separation "0.5"
seta s_musicvolume "0.25"
seta s_volumeVoice "1.0"
seta s_volume "0.5"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_lastValidRenderer "GeForce GTX 860M/PCIe/SSE2"
seta r_modelpoolmegs "20"
seta r_autoMap "0"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_gamma "1.093742"
seta r_markcount "100"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_finish "0"
seta r_dynamiclight "1"
seta r_drawSun "0"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_subdivisions "4"
seta r_vertexLight "0"
seta r_simpleMipMaps "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_mode "8"
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_depthbits "0"
seta r_stencilbits "8"
seta r_stereo "0"
seta r_colorbits "0"
seta r_texturebitslm "0"
seta r_texturebits "0"
seta r_detailtextures "1"
seta r_picmip "1"
seta r_DynamicGlow "0"
seta r_ext_texture_filter_anisotropic "16"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_preferred_tc_method "0"
seta r_ext_compress_lightmaps "0"
seta r_ext_compress_textures "1"
seta r_allowExtensions "1"
seta cg_viewsize "100"
seta char_color_blue "255"
seta char_color_green "255"
seta char_color_red "255"
seta saber2 "none"
seta saber1 "single_1"
seta cg_predictItems "1"
seta sex "male"
seta handicap "100"
seta color2 "4"
seta color1 "4"
seta forcepowers "7-1-032330000000001333"
seta model "kyle/default"
seta snaps "40"
seta rate "25000"
seta name "Sertorius"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta m_pitchVeh "0.022"
seta cg_autoswitch "1"
seta r_inGameVideo "1"
seta cl_autolodscale "1"
seta cl_allowAltEnter "0"
seta cl_allowDownload "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "5"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_anglespeedkey "1.5"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta sv_floodProtect "1"
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "0"
seta sv_hostname "*Jedi*"
seta capturelimit "0"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta joy_ybutton "0"
seta joy_xbutton "1"
seta joy_threshold "0.15"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_mouse "-1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta se_language "english"
seta com_introplayed "0"
seta RMG_terrain "grassyhills"
seta RMG_timefile "day"
seta RMG_map "small"
seta RMG_textseed "0"
seta com_blood "1"
seta com_maxfps "85"

In an example game with the lagometer on, the FPS shown, and the FPS set at default 85:

It stayed pretty smooth and stuck around 25 to 30 fps, and once joining the game it stuck around the same, occasionally dropping to about 16 or so, with the blue connection bar staying pretty steady, but the green bar below it occasionally showing gaps and going red when the game starts getting choppy. After a few minutes it usually gets to the point where the stopping periods get longer, and then to the point where it's unplayable and doesn't go anywhere so I force close it after a little waiting.

I thought at first it might be a connection issue, which might still be an issue anyway, but I remembered that before changing the settings around to the current point the game was choppy even at the main menu. That's when I started wondering if it was something else.
 
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As an update I did a reinstall and then did as Jorge suggested and made sure that the program was using the Nvidia, and once I turned the usual stuff off and turned recording off the game is much smoother. I still hit some spikes that slow the game down, but the main issue I'm curious about ow is just if there is something I can possibly do about the crashes that happen usually right after some of these spikes.

I'm also curious about models being unable to register causing the game to crash. Is it because of a bad installation?

If it's something to just deal with I can live with it, but if there is something I'm missing (or if you have more tips for a smoother experience) ideas would be appreciated.
 
Last edited:

Karus

Donator
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522
I get some pretty bad FPS issues, similar specs to your's.
I think it's just a problem you deal with really.
I get 30fps max and I've tweaked every in-game option I can and it gets no better.
 
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