Step 1 Get SWEETFX Step 2 Boost saturation 20 percent Step 3 Add some sharpening Profit?
Preston Nerd Posts 1,022 Likes 653 Mar 19, 2017 #21 Step 1 Get SWEETFX Step 2 Boost saturation 20 percent Step 3 Add some sharpening Profit?
ez.EpicLoyd Posts 10 Likes 11 Mar 19, 2017 #22 @Preston afaik sweetfx is for DX9/10/11 while mb2 is opengl. But you can use ReShade: ReShade .
Preston Nerd Posts 1,022 Likes 653 Mar 19, 2017 #23 ez.EpicLoyd said: @Preston afaik sweetfx is for DX9/10/11 while mb2 is opengl. But you can use ReShade: ReShade . Click to expand... I guess so, I use JAMP
ez.EpicLoyd said: @Preston afaik sweetfx is for DX9/10/11 while mb2 is opengl. But you can use ReShade: ReShade . Click to expand... I guess so, I use JAMP
ez.EpicLoyd Posts 10 Likes 11 Mar 19, 2017 #24 Preston said: I guess so, I use JAMP Click to expand... It's okay i suppose. Both openjk and jamp use opengl)
Preston said: I guess so, I use JAMP Click to expand... It's okay i suppose. Both openjk and jamp use opengl)
Vizino Posts 145 Likes 141 Mar 20, 2017 #25 ent said: QeffectsGL: QeffectsGL v1.2 (GameBanana > Tools > Other/Misc) - GAMEBANANA Click to expand... rapes the sky lighting other wise dont see much diffrence
ent said: QeffectsGL: QeffectsGL v1.2 (GameBanana > Tools > Other/Misc) - GAMEBANANA Click to expand... rapes the sky lighting other wise dont see much diffrence