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So, until recently I hadn't been able to start the game due to an opengl32.dll file that I had to download for the base game so it could run. It was all nice and dandy, but now I am running into this issue where the game automatically crashes while loading anything. If I join a server, a couple minutes pass before the game freezes and finally crashes. Or in other occasions, the moment I join.
This is the message that I get:
Z_Malloc(): Failed to alloc 16777216 bytes (TAG_TEMP_WORKSPACE) !!!!!
---------------------------------------------------------------------------
Zone Tag Bytes
-------- -----
BOTLIB 7196 ( 0.00MB) in 2 blocks ( 3598 average)
GENERAL 2152 ( 0.00MB) in 269 blocks ( 8 average)
HUNK_MARK1 21110115 (20.13MB) in 28087 blocks ( 751 average)
EVENT 226584 ( 0.21MB) in 219 blocks ( 1034 average)
FILESYS 21580557 (20.58MB) in 353 blocks ( 61134 average)
AMBIENTSET 1120 ( 0.00MB) in 8 blocks ( 140 average)
SMALL 30910 ( 0.02MB) in 2262 blocks ( 13 average)
MODEL_MD3 4203113 ( 4.00MB) in 181 blocks ( 23221 average)
MODEL_GLM 20770849 (19.80MB) in 101 blocks ( 205651 average)
MODEL_GLA 13161916 (12.55MB) in 9 blocks ( 1462435 average)
SHADERTEXT 4869968 ( 4.64MB) in 1 blocks ( 4869968 average)
SND_RAWDATA 961146 ( 0.91MB) in 10 blocks ( 96114 average)
IMAGE_T 207240 ( 0.19MB) in 2355 blocks ( 88 average)
INFLATE 44400 ( 0.04MB) in 4 blocks ( 11100 average)
VM_ALLOCATED 164859 ( 0.15MB) in 5646 blocks ( 29 average)
---------------------------------------------------------------------------
The zone is using 87342125 bytes (83.30MB) in 39507 memory blocks
The zone peaked at 163438117 bytes (155.87MB)
Shutting down OpenGL subsystem
Tutorial data info saved
(Repeat): Z_Malloc(): Failed to alloc 16777216 bytes (TAG_TEMP_WORKSPACE) !!!!!
This is the message that I get:
Z_Malloc(): Failed to alloc 16777216 bytes (TAG_TEMP_WORKSPACE) !!!!!
---------------------------------------------------------------------------
Zone Tag Bytes
-------- -----
BOTLIB 7196 ( 0.00MB) in 2 blocks ( 3598 average)
GENERAL 2152 ( 0.00MB) in 269 blocks ( 8 average)
HUNK_MARK1 21110115 (20.13MB) in 28087 blocks ( 751 average)
EVENT 226584 ( 0.21MB) in 219 blocks ( 1034 average)
FILESYS 21580557 (20.58MB) in 353 blocks ( 61134 average)
AMBIENTSET 1120 ( 0.00MB) in 8 blocks ( 140 average)
SMALL 30910 ( 0.02MB) in 2262 blocks ( 13 average)
MODEL_MD3 4203113 ( 4.00MB) in 181 blocks ( 23221 average)
MODEL_GLM 20770849 (19.80MB) in 101 blocks ( 205651 average)
MODEL_GLA 13161916 (12.55MB) in 9 blocks ( 1462435 average)
SHADERTEXT 4869968 ( 4.64MB) in 1 blocks ( 4869968 average)
SND_RAWDATA 961146 ( 0.91MB) in 10 blocks ( 96114 average)
IMAGE_T 207240 ( 0.19MB) in 2355 blocks ( 88 average)
INFLATE 44400 ( 0.04MB) in 4 blocks ( 11100 average)
VM_ALLOCATED 164859 ( 0.15MB) in 5646 blocks ( 29 average)
---------------------------------------------------------------------------
The zone is using 87342125 bytes (83.30MB) in 39507 memory blocks
The zone peaked at 163438117 bytes (155.87MB)
Shutting down OpenGL subsystem
Tutorial data info saved
(Repeat): Z_Malloc(): Failed to alloc 16777216 bytes (TAG_TEMP_WORKSPACE) !!!!!