Block drains are still very low, is it working as intended? When I played sith I was just blocking m5 and my fp didn't go below 95, seemed like the shots were draining 2-3 fp, which was compensated by force regen easily. And yes, I was even close to the ARC, should have been inside IDR.
Also took cr3 just to check out block drains better and for my luck there was a sith who more or less just stood still and blocked and he took about 7 seconds to kill, which is the same as in the current live build. I don't like it if that's how it's gonna be. Run drains felt good, maybe too good on some guns, like m5 and droideka.
Overall my experience as jedi/sith was it's still very comfortable to 1v1 gunners, but in 1vs3-4 gunners it felt worse than current build.
By the way jedi block arc seemed smaller for me, I was eating a lot of side hits which I expected not to hit me.
No insane DR on jedi felt really good, that was the biggest positive thing for me. Without flinch we have the random instant kills again on jedi. I mean when they take a swing at you, they can eat 100 dmg before they get to slash you down by pretty much any gun.
P3 seems to knock back jedi pretty well by default, I wonder how much it's gonna send people flying if you implement the extra knockback.
Loved the infinite jump bug. I hope this beta will be updated, cause I feel this beta was far from what it's gonna be in the next patch.