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Deleted member 449
Guest
Some time ago,I remember that if you sliced open someone with a saber, the internals (for example: like the exposed part of a cut off arm) would be this high-res red. This felt pretty cool (to me at least). Then, MBII updates. These red internals switch to shitty, low-res, default orange-grey dismemberment internals. Until a few days ago, I thought this was some developer decision thing and no one had a clue as to a thing I was talking about. I watched my friend play MBII a few days ago and found out that these red internals are still in but not on my game! So, how do I fix this? I'm using JAMP with Steam.