Fixed Crash on SBD death with broadsword

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So sometimes when playing I randomly get a crash.It happens very often.
Here is the crashlog:

===================================
JKA Movie Battles II Crash Log
===================================
Process File Name: C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\mbii.x86.exe
Module File Name: rd-vanilla-mbii_x86.dll (cgame)
Exception Code: 0xC0000005 (Access Violation)
Exception Address: 0x66B12EEC (rd-vanilla-mbii_x86.dll+0x52EEC)

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Register Dump
-----------------------------------
General Purpose & Control Registers:
EAX: 0x00C4EB28, EBX: 0x66B88FF0, ECX: 0x21396EF8
EDX: 0x21396EFA, EBP: 0x00C4EAFC, EDI: 0x1AE7D908
EIP: 0x66B12EEC, ESI: 0x1419FA58, ESP: 0x00C4EAF0

Segment Registers:
CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B

-----------------------------------
Call Stack Trace
-----------------------------------
rd-vanilla-mbii_x86.dll(GetRefAPI+0x25DAC) [0x66B12EEC]
rd-vanilla-mbii_x86.dll [0x66AE13F3]
rd-vanilla-mbii_x86.dll [0x66ACC008]
rd-vanilla-mbii_x86.dll [0x66ACACF2]
rd-vanilla-mbii_x86.dll [0x66ACD851]
mbii.x86.exe(openjk_minizip_malloc+0x2CFB3) [0x11AC7D3]
mbii.x86.exe(openjk_minizip_malloc+0x2C0F4) [0x11AB914]
mbii.x86.exe [0x117EE01]
OJK585C.tmp(dllEntry+0x2385) [0x5CB18685]
mbii.x86.exe [0x1162385]
 
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As I have played more and more I came to think that its mostly cause by SBDs, since I only crashed when I spectated or was near one.
 
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As I have played more and more I came to think that its mostly cause by SBDs, since I only crashed when I spectated or was near one.
Now I'm 100% sure that I crash because SBDs. I've played on a server with only 2 dudes and one of them was SBD and crashed a few seconds later.
 
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seems to be related to the sbd death animation, at least that was the cause of both of my crashes
 

Spaghetti

Ghost
R2D2
Movie Battles II Team Retired
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This isn't a universal issue, so it has to be system configuration or config specific. Please upload your openjk.cfg.

EDIT: Thanks to a beta tester we narrowed down the cause of the issue: the broadsword setting (enables ragdolls for corpses)

Please set broadsword to 0 until this is fixed.
 
Last edited:
Posts
45
Likes
19
This isn't a universal issue, so it has to be system configuration or config specific. Please upload your openjk.cfg.

EDIT: Thanks to a beta tester we narrowed down the cause of the issue: the broadsword setting (enables ragdolls for corpses)

Please set broadsword to 0 until this is fixed.
Oh yes Ive set thqt to 333 lol
Thanks for your feedback!
 
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