Tbh Rounds are too short and not impactful to feel good/bad about winning/losing, and matches are waaaaay too long on most servers to feel good about winning/losing. Plus in most cases there is very little impact one might feel from their input in the game, since 99% of the time it is your team that is doing the winning/losing. The game simply isn't intense enough, I feel, it is a lot of gimmicks and random things going on. A good example of intense-feeling games that I felt good winning were Search and Destroy hardcore games back in CoD4. Super intense, and always felt good/bad. (Unfortunately there are no good matches of CoD4 on youtube anymore. Miss the good days of CoD, before quickscoping and grenade launchers became order of the day.) Of course I also feel good about winning games of Smite, or Rising Storm. I guess MB2 just doesn't take itself seriously enough.